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@lone_wolf& T0 B T. s5 j% u9 J* C; n) h
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Thu Jun 30 11:28:41 2016! {' t$ Q/ b/ e
Loaded Archive: 'Homeworld2.big'
% G: }! k M5 T UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' % f6 ]9 |/ |: Q. D( \; H% p
Loaded Archive: 'English.big'
" {9 C1 k% r; S/ H/ \6 ? Loaded Archive: '76561198085870635\688484859\yaodu.big' , F* K- s! u3 ^/ a7 }5 @' G( U
Loaded Archive: '76561198085870635\688484859\English.big' 9 S" q0 e |& {$ e7 O9 f5 Z
LOCALIZER -- File is missing file range in LOCALE:resource.dat
2 e9 [4 J& e7 c) ^/ V; d LOCALIZER -- File is missing file range in LOCALE:ui.dat 2 g5 e0 c$ Q8 I+ H: S0 D7 ^
LOCALIZER -- File is missing file range in LOCALE:events.dat
3 ?) I6 ]# G l LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
1 g+ D: u% d2 Z1 d LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 7 w1 L9 G4 @. }4 u6 M, S8 ]
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
; m9 M. {6 B; H! F8 C Uing ..profiles\ for profiles folder
7 L5 |/ E6 h# |/ i. ~' c3 ] Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
* t2 J2 z" ^' d. \! p error executing GetAssumedLatestDll() in driverConfig.lua 3 G$ W2 [# W( ]+ v% O A) y
error executing GetAssumedLatestDllVersion() in driverConfig.lua " d, r; l4 D6 O$ b/ t# [; w
error executing AdjustForBadDrivers() in driverConfig.lua
( F' z1 l2 j0 d5 a8 z! e8 @/ `1 U Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) " x: q! u3 p- l
Loaded Archive: 'EnglishSpeech.big'
# q3 Q6 m# v- Y j9 L* ~) s Loaded Archive: 'Music.big' ) h8 w) n& a8 c% c9 t4 v
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created ( N2 A- X# a" f, K; Y5 K$ s* v5 w: u
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created * v; `8 |2 j7 ^* r# t; T' c
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
, N7 n% }; G% k SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
; ?' b# d& \' W6 K Build name:
& u9 g+ G% D" \; x4 T4 y+ r Built by : builduser 8 ]3 B9 ?3 y& B) n: N% e5 Q: z
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 4 V5 I, c/ |0 x ~, G, l
UTIL -- filepath failure, missing alias '宋体'
8 P7 O" v8 e( v. T _/ o LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;# x n: A- e- d3 M- K! M2 C
last token read: `? at line 1 in string ""
! G/ ^2 Q' U$ O0 Q; f Attribute FEColorBackground1 not found in stylesheet!
8 \: J5 p0 ?. [& \# m Attribute FEColorOutline not found in stylesheet! " c9 }/ ~7 |/ X1 q5 Q
Attribute FEColorOutline not found in stylesheet! : [0 y$ K' D: d- F, K
Attribute FEColorOutline not found in stylesheet! , |# M; [$ A3 w% i* {7 C
Attribute FEColorHeading3 not found in stylesheet!
v2 R# A* R; y1 ?- O. f Attribute FEColorHeading3 not found in stylesheet! % l; W& b* C2 q9 Q( V
Attribute FEColorHeading3 not found in stylesheet! 8 V. \0 X1 m2 u( V% r
Attribute FEColorHeading3 not found in stylesheet! 2 S& `- W& A" I2 L0 l2 T
Attribute FEColorHeading3 not found in stylesheet! * Q4 q$ M5 {: d4 M: e2 g
Attribute FEColorHeading3 not found in stylesheet!
" r6 J- X% U. @* ]3 }; b Attribute FEColorHeading3 not found in stylesheet! 1 y( r% l) N# Q" A7 X$ P$ S
Attribute FEColorOutline not found in stylesheet!
S7 y9 w$ [4 f4 d. w& q7 ]% J; W Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) # z9 U2 C3 T: W- J
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