|
@lone_wolf+ t s6 D6 D2 m- K' W0 ^1 U
0 z! a, a- [/ p# }! J
& v" J& _) C ~
Thu Jun 30 11:28:41 2016+ t6 I1 K* ?+ l: `! X
Loaded Archive: 'Homeworld2.big' 5 U/ ^9 j0 I" z+ }7 p- a v) D
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
2 C3 p$ y2 J3 E& G. m! x1 l Loaded Archive: 'English.big' / J' I- P6 {: G+ Q( i# e1 o/ U2 N
Loaded Archive: '76561198085870635\688484859\yaodu.big'
2 N) ~0 C O9 z, v3 C) q# k* O Loaded Archive: '76561198085870635\688484859\English.big'
+ b; H. j8 O: I7 M$ J! J LOCALIZER -- File is missing file range in LOCALE:resource.dat * B+ a9 q' P/ M9 y
LOCALIZER -- File is missing file range in LOCALE:ui.dat
7 ^$ E9 j" W' i5 I LOCALIZER -- File is missing file range in LOCALE:events.dat
$ _; `9 w, X6 B( Z LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat / n- M" k+ t( o9 t$ R- @2 i
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 1 y) t, A( O% [9 I
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
, M( k8 \! W2 a I+ D' a+ Y' O Uing ..profiles\ for profiles folder 9 A7 M% `, S1 L5 J- U
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
: L* M3 T( ~1 k) L error executing GetAssumedLatestDll() in driverConfig.lua " W- U8 V- q2 v
error executing GetAssumedLatestDllVersion() in driverConfig.lua & M/ l1 O# ^3 X: V
error executing AdjustForBadDrivers() in driverConfig.lua
; P$ K8 y a8 ~& C: F) Y9 \3 m Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) + k' T5 _+ M& ]: \; V4 T
Loaded Archive: 'EnglishSpeech.big' 5 C4 X) O0 P% Q% h) d
Loaded Archive: 'Music.big'
9 S& o) z3 N7 U/ T# I. e SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
8 O, o: L) B* H; N SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
- J# V. T3 @1 c+ d7 o- ^ SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
0 E4 h% E, l1 J SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
) E) `5 @; h9 v" ^" O Build name: ! j8 {9 J$ l' n8 q$ b0 Y/ M
Built by : builduser 1 m* S5 b* v& @! h* H9 `
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 2 L9 u. N* _$ f- i7 @3 n
UTIL -- filepath failure, missing alias '宋体'
( k1 R0 }3 n# H9 i" _/ X" x. ` LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
% ]: n0 k1 W1 U' @! Z last token read: `? at line 1 in string "" / v4 X2 f7 `$ I5 l8 i
Attribute FEColorBackground1 not found in stylesheet!
* e) d5 Y9 i6 g% A* w, E, ? Attribute FEColorOutline not found in stylesheet! 0 q0 X9 D% D; f' l9 }
Attribute FEColorOutline not found in stylesheet!
: F9 Z/ g( D q( }6 r4 Z Attribute FEColorOutline not found in stylesheet!
+ R! o6 E( h- J- ^+ v7 b Attribute FEColorHeading3 not found in stylesheet! % D# e$ q+ H# L: a4 R0 U
Attribute FEColorHeading3 not found in stylesheet! / m: r5 w! q1 X7 h
Attribute FEColorHeading3 not found in stylesheet!
( S" P% o: v3 A8 F- k* o Attribute FEColorHeading3 not found in stylesheet!
X. t5 i. B+ f- N% a- T# N8 S: h Attribute FEColorHeading3 not found in stylesheet! - }8 E+ x' x Z2 b
Attribute FEColorHeading3 not found in stylesheet! - [+ g# j1 X& X; Q. A! h
Attribute FEColorHeading3 not found in stylesheet! 4 z R1 s- E% [* J
Attribute FEColorOutline not found in stylesheet! $ T3 h0 B2 ]$ l8 r% T. F
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
# O! i% a# T5 F |
|