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@lone_wolf
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Thu Jun 30 11:28:41 2016
: k4 s% B8 [3 v4 |8 Y, @0 x Loaded Archive: 'Homeworld2.big' ' b- j9 I& h* @
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' . Z/ p/ u+ T$ H; r
Loaded Archive: 'English.big' 0 L% C2 B3 ?4 X# S
Loaded Archive: '76561198085870635\688484859\yaodu.big'
: W% }2 F* ~) T- `* N Loaded Archive: '76561198085870635\688484859\English.big'
- O4 p! Q1 h; W+ H) T) ]; u2 x LOCALIZER -- File is missing file range in LOCALE:resource.dat . l" @1 l# ?6 @% \/ w1 G
LOCALIZER -- File is missing file range in LOCALE:ui.dat
, ]) h1 o* z0 C* U LOCALIZER -- File is missing file range in LOCALE:events.dat , @) v2 x! R6 X: M+ n
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat + _( |& P% _, @7 p% G
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
1 x5 e( g7 J" E* P% \ LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat * w3 o8 P5 u9 Q% E$ p0 s
Uing ..profiles\ for profiles folder
# u! g6 \0 m$ F3 ~& C3 H0 G. z' a7 M5 N Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
: |( n, [4 g+ @9 Q6 ^, B( n error executing GetAssumedLatestDll() in driverConfig.lua 6 x/ o1 O$ J: {) ~' W2 j7 B: ^9 b
error executing GetAssumedLatestDllVersion() in driverConfig.lua 1 G3 J2 X2 S# b6 j7 ?7 ?
error executing AdjustForBadDrivers() in driverConfig.lua & |6 G, F9 \: O* B8 B7 X U/ \7 z3 ^
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
8 d. u# f2 K& m9 O% t9 r! P3 A Loaded Archive: 'EnglishSpeech.big'
. g+ ^) v* C* E6 h Loaded Archive: 'Music.big'
9 C7 K4 Q# W2 j# M1 O SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created / t# U+ m' C4 N; [7 T
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created , }, k+ T: T3 D& P3 n
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
+ E0 _. F+ P! ~9 E h9 H SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
2 l% N4 }, G5 E4 u Build name:
+ g2 v% U+ h Y$ F Built by : builduser 2 X6 ]* d8 o9 m: S1 M' z4 {: d
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data * }# k# m; o) a$ T' ]+ v* a
UTIL -- filepath failure, missing alias '宋体'
9 P; X1 V! i, z9 ]) S LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;# d" \+ g b) g3 \2 a
last token read: `? at line 1 in string "" * ?! o+ E2 y, T, L
Attribute FEColorBackground1 not found in stylesheet! : o- O1 t" \3 M. I( w% ^* ^
Attribute FEColorOutline not found in stylesheet!
) P( w2 C# G# t0 f7 l9 b+ ^ Attribute FEColorOutline not found in stylesheet! . s2 n8 z' r0 s$ e
Attribute FEColorOutline not found in stylesheet! ( ?, O5 Q; e+ i. V
Attribute FEColorHeading3 not found in stylesheet!
* O3 ~" r; E5 T6 T Attribute FEColorHeading3 not found in stylesheet! . o" U4 Z3 K! z2 J) @" X9 C2 v5 u* O
Attribute FEColorHeading3 not found in stylesheet! 6 P0 ~+ E; C+ w) k- M0 `, ]
Attribute FEColorHeading3 not found in stylesheet! 2 c3 w2 E: {% S) L, k: g
Attribute FEColorHeading3 not found in stylesheet!
/ G9 I D- M. Y* b& B4 }, u Attribute FEColorHeading3 not found in stylesheet!
. B. ?( _7 |* U& C0 K, [6 a( A Attribute FEColorHeading3 not found in stylesheet!
7 f; Z% F6 r. ]6 R: o) E# k; g Attribute FEColorOutline not found in stylesheet!
0 p N l' O" k( {* h+ O Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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