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@lone_wolf, e* I6 ]" D' }. f: R. T1 L
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Thu Jun 30 11:28:41 2016
* Q+ X9 A9 ]/ `2 N: L Loaded Archive: 'Homeworld2.big' $ j* J0 J, U9 \6 f% b0 N7 ?
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
( x9 u; {$ a; S% \% y5 t/ L Loaded Archive: 'English.big' % a* t4 \4 a0 l% Q8 U; [
Loaded Archive: '76561198085870635\688484859\yaodu.big'
' ^1 t6 d( M {5 p Loaded Archive: '76561198085870635\688484859\English.big' 4 @' a/ X. H* B. R
LOCALIZER -- File is missing file range in LOCALE:resource.dat
: y" M" s3 T9 r2 n( n- S LOCALIZER -- File is missing file range in LOCALE:ui.dat
) H) X: P/ B0 `( Q' c" y LOCALIZER -- File is missing file range in LOCALE:events.dat 4 p8 O" W3 Q5 Y$ ^8 F, M+ O5 }
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
* i1 h3 t7 n6 m0 [0 _; C LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
. N i3 `, i! n' l% e" L2 }1 w3 B LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 1 f V' a# p" J1 L0 ^8 w9 ~0 a
Uing ..profiles\ for profiles folder
9 Z0 z2 s- {, l4 q T Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
" c$ G1 T6 P" A error executing GetAssumedLatestDll() in driverConfig.lua
7 ~0 V# q B( H0 D error executing GetAssumedLatestDllVersion() in driverConfig.lua 9 E" ^6 J3 m8 P `2 A: F, _
error executing AdjustForBadDrivers() in driverConfig.lua
# z3 a/ Z3 U8 k% z5 F) L! o: O0 k/ H Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) * }: }% A2 P, i& G; O7 E6 q% Q
Loaded Archive: 'EnglishSpeech.big'
% E) T" L5 J1 F7 G8 t( Y4 ] Loaded Archive: 'Music.big'
# p# u/ T/ V8 K SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
5 y1 S' a0 ]% f8 s5 G SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created : z* @; ? @3 ^: |; N. i" u
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created 4 D1 \1 c& K; S
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
) `0 c- O! |' ]" m3 y Build name: ' B# S+ {5 Z# s1 I w5 g! ]1 J
Built by : builduser
7 P# R, t; W' T: Y. r Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data : f; r$ a8 W. R3 C. V
UTIL -- filepath failure, missing alias '宋体'
2 S4 V9 I! ]0 X+ ~ LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;# y* i' _( A; G& O( `% Z7 Z3 y# z
last token read: `? at line 1 in string ""
" `2 z7 {! h9 C& I Attribute FEColorBackground1 not found in stylesheet!
: v; X8 E# J& ]! Q Attribute FEColorOutline not found in stylesheet!
( d5 y7 `/ L, K8 P Attribute FEColorOutline not found in stylesheet! % m4 j) y* g, }4 [' h
Attribute FEColorOutline not found in stylesheet! $ @/ J; y8 H: z4 ?$ z
Attribute FEColorHeading3 not found in stylesheet!
5 ]2 T. u3 V5 ~( o# {/ ` Attribute FEColorHeading3 not found in stylesheet! ! w1 F" P U6 _3 ?5 G
Attribute FEColorHeading3 not found in stylesheet!
+ _6 z2 E$ z1 u* ~( M Attribute FEColorHeading3 not found in stylesheet! ! E3 U( q: A! m/ Y2 S9 Q' T% E% I
Attribute FEColorHeading3 not found in stylesheet!
& u( n2 B& L! u" J" H/ H5 W' o4 K5 z& { Attribute FEColorHeading3 not found in stylesheet! & \* |3 [' O/ u* T" _
Attribute FEColorHeading3 not found in stylesheet! : d7 @7 g: N( ]9 |
Attribute FEColorOutline not found in stylesheet! & f. `' f" c1 H7 X6 k
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) / o1 I5 s3 {- T& F' i5 x1 Q. \( I, s }
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