@lone_wolf & u G) a6 z( B6 Y/ [6 ?: {" `" h$ H. R! }2 q& y
$ I4 _% W; \* A3 \* EThu Jun 30 11:28:41 2016 # D4 |; b: A0 O9 |) z Loaded Archive: 'Homeworld2.big' # m% ~7 w5 b4 E3 D0 h% Z [0 Q
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' ; T- ~, e" a6 Q2 m1 M. O+ O Loaded Archive: 'English.big' $ [: Q1 v% M+ N Q% G; F( k+ U
Loaded Archive: '76561198085870635\688484859\yaodu.big' ! W, g z! j7 y* p Loaded Archive: '76561198085870635\688484859\English.big' , g/ V/ [, {: v" }' [" z( }- B. [9 Z
LOCALIZER -- File is missing file range in LOCALE:resource.dat & U" V4 d3 A- R! A w% j
LOCALIZER -- File is missing file range in LOCALE:ui.dat 5 ~/ E7 U" W g0 _
LOCALIZER -- File is missing file range in LOCALE:events.dat 7 [+ Y: N8 I" h. |9 B
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat ; o% N+ i# o K# ^/ J( K1 S LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 4 u8 O% }& |& K% h LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat # l/ L5 W* `$ ~# `! W, X8 v" o
Uing ..profiles\ for profiles folder - Q2 N. T6 M- i
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 # }" M1 ` V2 ]0 z: m error executing GetAssumedLatestDll() in driverConfig.lua $ C0 R) W* ~; h) U
error executing GetAssumedLatestDllVersion() in driverConfig.lua " B( z8 ?7 r2 Q( V
error executing AdjustForBadDrivers() in driverConfig.lua 8 F5 b0 o( E" P Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) 2 I0 `- A0 t# K, x v w7 t* O
Loaded Archive: 'EnglishSpeech.big' 9 }* _* C8 f+ [3 m( {) Q, [2 ^( l) d Loaded Archive: 'Music.big' 9 h& P" P0 W( S+ ?( s SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created : y( }: ~: n4 p+ x! N- U SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 8 ~# o) ?" N6 \ SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created 2 r9 t8 z- L% f9 i6 y2 ]8 l
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created ; F+ k- |/ j4 D, a! q, @ Build name: ! J) D- o. H2 U5 X8 I* v |: T Built by : builduser 5 P4 Z P+ _" i* H H" W3 O Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data # v' K$ N5 _' P
UTIL -- filepath failure, missing alias '宋体' # X0 Q. h2 C" k: z LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;. e2 e0 ^5 Y& E# B3 T+ \% O4 |
last token read: `? at line 1 in string "" b4 A$ D2 u1 n5 \0 | Attribute FEColorBackground1 not found in stylesheet! ( ~* D$ b# t! O+ P! q, g Attribute FEColorOutline not found in stylesheet! ) L1 r, N$ a* Y2 i/ i; ]$ ` Attribute FEColorOutline not found in stylesheet! % M1 I. ^* @4 g) H% v, M1 y j8 m
Attribute FEColorOutline not found in stylesheet! ^, e* L. u. i Attribute FEColorHeading3 not found in stylesheet! ! P' l8 U4 l' f4 D% S
Attribute FEColorHeading3 not found in stylesheet! P6 x! ?. f D# `* ` Attribute FEColorHeading3 not found in stylesheet! 6 i w, V6 h8 Y7 g) L9 M$ t ~ Attribute FEColorHeading3 not found in stylesheet! . a8 z z$ \( `, `/ a- Y Attribute FEColorHeading3 not found in stylesheet! 3 D$ V. ?* p4 A* [
Attribute FEColorHeading3 not found in stylesheet! 0 ?7 [8 X% O$ s" r$ `2 R" Y Attribute FEColorHeading3 not found in stylesheet! " \. Q* p+ g+ _+ x
Attribute FEColorOutline not found in stylesheet! ! C' t1 |/ _( W1 l2 m. F+ X
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 3 \/ `! ^1 z+ z. f