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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下# u2 g/ L% f  h- J0 s
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
! ~. H- |3 u+ ~. v1 q6 R驱动:均为官网最新驱动
' _4 ?! s5 J7 K4 A4 y1 N死亡模式
; i& x2 e& ^. n( I- l资源:标准' |6 J; u, u+ O8 o1 m" X
单位:低
  p& {! P/ X5 C. [2个AI正常干(他俩护干 不敢我
# y) h+ ^3 L* C0 p& [4、5或6个AI就在5分30秒左右卡死4 V, @) w$ B6 G4 F! U
以下为报告
) i9 J. F% T" |, Y: SSat Oct 18 22:29:36 2014: s" c  D& q1 k9 l6 N4 T/ u
Loaded Archive: 'Homeworld2.big'
$ O6 Q7 |2 u- c5 v UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
' H8 t* _1 D3 y- v$ s! L1 _ Loaded Archive: 'English.big'
8 U9 k% o  O6 G0 W+ Y9 s9 i Loaded Archive: 'yaoduMOD.big' * i- B1 G& ?9 V9 v- ^0 p- g
Loaded Archive: 'yaoduMODCH.big' ( E: I$ z! a- |. r! u5 Z# E
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 8 j. }5 {5 y- n3 u9 [! K
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ) W  v) \9 R8 D
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs # q4 L; n0 |5 Y: g' b; C: N
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 4 A& u, R9 l& z6 j2 n
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs $ x- [. P2 Z5 L
Uing ..profiles\ for profiles folder / [( c, _6 H; `3 `
Cannot overwrite function OnStartOrLoad . p/ X$ G% |% [" G2 x
Cannot overwrite function waitForEnd / {6 Z, k8 N' |$ K! l% Q
Cannot overwrite function OnStartOrLoad
8 m' k- `6 U2 ]  t1 d7 \ Cannot overwrite function waitForEnd 6 I3 N$ p2 l. k% `; M& Q9 D8 U+ T
Cannot overwrite function OnStartOrLoad
: _2 P& M) l: I Cannot overwrite function waitForEnd 0 G7 p1 c. {8 F7 ]3 r7 V8 c& k
Cannot overwrite function OnStartOrLoad
% k' ]. P- S: G Cannot overwrite function waitForEnd . l! e3 s, x, Q' w# s
Cannot overwrite function OnStartOrLoad
0 n0 W1 o6 y6 | Cannot overwrite function waitForEnd
# `5 _1 N: s. \9 H9 P# w Cannot overwrite function OnStartOrLoad
, N4 M0 |9 Q2 j" n4 \- S9 [3 @ Cannot overwrite function waitForEnd
8 l  U4 N& |- N  ^6 a3 b# G+ u. {$ l Cannot overwrite function OnStartOrLoad
9 D: @2 K% A5 J* p! r3 s+ c  y Cannot overwrite function waitForEnd
) q, H. O' _2 [, v3 k Cannot overwrite function OnStartOrLoad
! S6 t6 C8 Q! u6 K: G+ T GAME -- Using player profile ! H  B; ], K, N) M
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 7 V- z' v0 b% G9 ^" O: U0 |- h
error executing GetAssumedLatestDll() in driverConfig.lua
& |$ h2 Y. n9 G0 x" @ error executing GetAssumedLatestDllVersion() in driverConfig.lua $ |. C) S# V- {; Q3 i
error executing AdjustForBadDrivers() in driverConfig.lua
4 \! r" z8 R# M Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
+ |/ K6 j! O7 q, U Loaded Archive: 'EnglishSpeech.big' 8 ]& @: I  C! |2 A) ^% |; L+ s1 O8 [
Loaded Archive: 'Music.big'
4 ?' W# c0 Z5 R0 k5 v4 j SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
9 V% |. u& t6 S. v) q SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 1 `5 W" C& L& A9 A6 [: a0 }
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte " V4 D" m" Q1 c* I5 q$ O
Built by  : mrbuild
- C& B; t4 g/ k Data path : E:\家园2\HomeWord2\data
$ d- A, S4 `, D$ v( m1 { UTIL -- filepath failure, missing alias '宋体'
6 h' P8 l5 I9 |& d8 d. c5 ] Cannot overwrite function OnStartOrLoad
" Z9 ^! w2 c7 h- O. }; H0 B; ? Cannot overwrite function waitForEnd 0 e; }; s# P8 A3 M
Unabled to find data:animatics/combined512x512x30HzNS.avi / K- F0 C' _1 z' l: j+ t" ^& P7 Q
Resetting fp control word. ; ]2 H5 U2 _& u. r! a
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace ' F' c- V2 x1 b
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
2 q$ l5 I6 E8 U ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! ( {8 a, I$ M! U
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! / f, ?$ B2 ?4 V% P$ r) g+ _+ _
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! ! N  G: {" Y% k5 m
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
& M$ V! K" h% g MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
) j, p) \5 a0 G0 u1 j6 c1 } MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
( v9 w/ {# k. I$ U" P% v7 M MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
4 s8 I7 A" d) {" l* }2 k* J/ g MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! * Z" Y  p, w+ G
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! 5 \$ G6 U1 M$ u. F9 Z' k
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
# C7 o# A0 |% d  i! R6 l9 z MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! # P& D, i6 h2 A! H, k, u5 Q
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! , t9 h4 _! b/ n
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! $ e% F0 w$ ?" u! A; X: V
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! ) B7 Y9 N* C* A" W! l
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
$ d0 L) }' F$ _, c/ ^, O MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
4 e# o0 [' d+ X) g, \ MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! - s& Q- Z+ T6 y& [) F1 b5 u+ O4 C
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
$ g( A/ e4 g3 C8 k+ j6 ?# [ MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! ' Y2 X! W& D6 c% Y  n4 q/ @
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
- _5 H6 N: E8 K0 i$ W MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 2 m0 E% c9 y: ^% H
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
$ m& a5 G( f2 J7 @, O( I- i+ i MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
7 H8 q& ?  C4 l( P5 ` MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
% ^+ \- T9 F3 T7 j3 U% ` MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! & g) D% _! C+ ]8 t7 l# `
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
; y, e' c" V9 v: S HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 7 K. H7 Z* `1 n: |+ o
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
: h8 t. c6 r" @4 R0 {. p; l& ] HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! " {7 H6 \& f# O
Cannot overwrite function OnStartOrLoad   [! b; r4 k+ ?, T1 E) P9 @+ k: ~
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强" _/ k& S4 b; h* U3 Y
build available
, O1 A  S) F$ X& F9 m% P utility build available ZGN_RESOURCECOLLECTOR  RESOURCE * }5 k$ r( D6 G2 U9 U+ z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 b! O- m1 A# l. p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; I" d! ]: @2 ?8 f7 ?, y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 F! O1 s2 o5 k5 y' ?: ]) R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . @  i" n" G) k2 r7 }0 P
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% u: s" r- S( C3 t* R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # M: q8 s6 w8 g% Q% U& X- J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' v8 E! I* H7 @; o! z% D
binding for hotkeyId:9 not found 1 b5 f9 k$ z! y, F& ^# I" H/ y
binding for hotkeyId:19 not found ( c$ M. z) i0 d  S8 U
binding for hotkeyId:9 not found
6 ?& t9 U! `1 C  N" J4 k$ Y6 F( ^8 I  I binding for hotkeyId:19 not found , t" F+ F' y9 g( S* l6 M% A" X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ m3 K$ z+ ?$ w2 n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % y# o1 B+ v7 {6 @9 z/ r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 u$ o6 R3 w3 g9 ~! C# S( d% v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- g6 [+ ?! m# o! J build available
7 F7 Q% V8 q+ S8 t7 [, S frigate build available ZGN_SMALLFLOWSHIP  FRIGATE , f: I5 I: ?8 C3 M) _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& x. J  A- H: {. j" v( I build available - c+ G& x/ K8 m
generic build available
6 U) a$ o9 K0 M4 H *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % y- B* F) X2 A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. e9 H/ O2 U; [$ [/ a, U% I4 V *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. X& G* t9 ]5 }% b; R7 G4 E& v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 U1 U9 Q* L( Z4 N: B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 F! S( t7 @' L% X1 E- C7 M$ r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & R7 c* `# D! |, _8 M! C9 m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. w' G. y, z% E) a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 A/ R8 a, E! D  m& ]9 M. o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 _" ?. B( o  ]6 K' Y" I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - Z! ~: @' H/ V0 K8 k/ m2 I& L' r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' Q* E) f# s' |/ q7 ~
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + l0 N# A; V: `1 g0 P) w
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 ^/ }3 k  c) Y: W *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " j( J/ P  o0 v0 \. o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # H) o: R. P" A; q& F8 P% b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; H" A: Q0 g# i$ W5 x3 q$ C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 p. L, `3 W, D2 Y$ P& }+ w' \2 Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 C3 V6 b! I( Y' V8 _% r( f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 D+ M! @3 Y6 z* W$ C3 b* W% X1 ~
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
# ]8 K: j1 v5 r5 M& M, o build available : h% L$ b6 v0 O& o' B  p! i5 a
generic build available ! b+ p7 R9 ]% v4 x4 P5 K
build available ; Q4 T% G( P# U. d! _8 g  U7 E
generic build available
4 b* i5 q! J/ ]& }% B1 _, O0 H build available
+ f2 t9 @; q8 @, ~2 \ generic build available 4 \9 T3 r; O+ N* P9 G1 v
build available
4 a/ M1 Y  f7 `6 C# p; M- Y8 J- C3 { generic build available 4 ?# `5 B+ Q* T1 G( d
build available 1 X) Y3 Z3 f/ T2 e
generic build available
3 _! {* D/ X/ K* W% w0 t build available " N1 l4 U  g, R7 O7 |, g5 A0 P/ o! S
generic build available
4 v+ z' k8 x! ~2 { build available * z0 O# @& [" k
generic build available ) D) W. ]1 E& `: V. H2 c
build available
, f7 W/ b( D' n2 _6 v generic build available % O0 g6 u: U$ g
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
3 o  d7 _3 _" V$ f! r MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!   t- a5 H/ U$ r! `; O1 Q4 }$ D
6 a. ?5 `' w2 I! ^! o

6 [2 H0 P2 p- n/ W7 @ / o2 n* u& V4 S, z! j$ }
; b8 N$ i. C. u; H9 k  e  A" O* U
$ s0 o& J' o; a! Q
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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