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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
: i  d' ]( x5 B- L+ u4 R8 s* B配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死4 b' E4 z3 h8 R' n6 `- s% X& f- u
驱动:均为官网最新驱动
$ P* S* G- S/ R8 F$ w9 X1 F死亡模式7 O) x! R) t% u4 b5 s  T4 u6 D
资源:标准( G- c, G2 k' O3 v, H
单位:低
" O2 m! P! b& M) t1 y! c2个AI正常干(他俩护干 不敢我
: ]  g( z/ u3 k8 p6 [' C4、5或6个AI就在5分30秒左右卡死
6 N6 k: ~& K4 J% y9 g以下为报告% r5 ?2 ]6 |6 }' J3 Y" L4 e
Sat Oct 18 22:29:36 2014
- K/ [7 z& F( L4 D" t# c Loaded Archive: 'Homeworld2.big'
; _. N8 f0 W# E8 q2 f4 P% L UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
2 ?) d/ t; O5 t1 x' D' ?+ d Loaded Archive: 'English.big' . a  K0 o3 F. m; Z& Y
Loaded Archive: 'yaoduMOD.big'
. Y3 O7 x6 P; i* q' k4 V  g/ P% T Loaded Archive: 'yaoduMODCH.big' , c+ E; a! g* [/ L
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 4 c6 ]7 F: x0 K* ~$ ]$ i# p
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
' Q* C% K, ^0 ^0 A$ a' K9 G LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
# ~) t- G) X0 e' n) O5 ` LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
3 v3 L) V- a5 G9 o: Y LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 8 {/ A! Q7 l" J1 ]1 b# I
Uing ..profiles\ for profiles folder $ v) \, D  u& ]7 a2 z/ m
Cannot overwrite function OnStartOrLoad
/ S6 Y: z1 ]4 J/ b" P9 F, Q) O* S Cannot overwrite function waitForEnd : A( i6 i* Y9 u+ Y+ [; ~% {
Cannot overwrite function OnStartOrLoad 5 ?9 O6 O  @: z% a
Cannot overwrite function waitForEnd
2 P3 k* X# }) e% m Cannot overwrite function OnStartOrLoad
# I/ G8 ~8 F/ Y1 } Cannot overwrite function waitForEnd
6 ^, @$ y9 _& E' b  A" d' K2 ~ Cannot overwrite function OnStartOrLoad
: a, ~* h4 i  y0 F Cannot overwrite function waitForEnd $ m; }7 r# }& C' Q  F, C
Cannot overwrite function OnStartOrLoad
$ D8 M9 W  y% ?; w+ {7 Z/ m( H Cannot overwrite function waitForEnd
; N; q' N$ X+ Z! S7 o" m' ~3 R, T6 W( p Cannot overwrite function OnStartOrLoad
: O8 v, E, N- w/ q Cannot overwrite function waitForEnd . |  J7 J* W9 {" m  g/ y2 N3 u
Cannot overwrite function OnStartOrLoad
8 P4 j0 b! E( E: T# e4 Q Cannot overwrite function waitForEnd
+ e4 M6 R! z: H6 J Cannot overwrite function OnStartOrLoad 4 F4 K9 F7 {/ x" [$ `+ v
GAME -- Using player profile ' ]: `$ n9 A: r( l: J
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3   o/ [$ G0 ~. `, J* ~7 j' Q7 i+ b
error executing GetAssumedLatestDll() in driverConfig.lua
8 ?; L7 e4 Q  l3 s* l; _: C error executing GetAssumedLatestDllVersion() in driverConfig.lua 5 g. j, }/ [, \% K& ]3 ^; e
error executing AdjustForBadDrivers() in driverConfig.lua ( g4 a" U! j2 e0 z, j5 d9 S! G  |
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) / j  _  x* e5 t/ G1 l7 F
Loaded Archive: 'EnglishSpeech.big'
6 g' G0 C9 l2 q, a$ i Loaded Archive: 'Music.big' 3 X$ r6 l& s% b
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
# J% `: d- t! Z8 D& ]2 P SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
3 q1 \* e% I6 ], F  G- ] Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte 9 \3 d6 ?4 U, I1 Y- i  g8 i" l
Built by  : mrbuild 0 Y0 U" j& g' Q  b
Data path : E:\家园2\HomeWord2\data " m& }3 Y- R1 D
UTIL -- filepath failure, missing alias '宋体' 8 K6 W# s  d  Q6 C; g& M; S
Cannot overwrite function OnStartOrLoad ' c. u3 w  n, q8 N* ?7 d* p6 b) U5 D
Cannot overwrite function waitForEnd   F; B/ [& y& Y* {: Q: C
Unabled to find data:animatics/combined512x512x30HzNS.avi - ~5 `/ q- w* ?; i6 q* g
Resetting fp control word.
9 [' j4 f  [! W( d: M% ^6 z( m4 f CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace 9 B( d$ l& F! P. b# G* G9 r" Q2 O" N
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
4 y% w6 A* G5 \6 k% e; U ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
+ l0 D& h' z, v+ ~8 D6 ^8 X) Q9 U" e ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
" G. m  a% l  |7 L: B MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! 4 o$ ?3 O- ]% q' k) ^3 ]. V
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
( [" ~! j- `$ V% l MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
8 @& E2 m  C6 o6 | MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
8 Y7 b; T6 e6 M: O( g4 q# y MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
6 {  o5 I9 G4 \5 U/ T7 c, B3 \/ i5 ^ MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! - F) y, p& Y! B, o+ `  t
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! ( ?/ l$ }7 e& |
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
% F) v! _+ ^; A4 x* r! M5 `  o3 j: t: P MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
: R  y" z# c' S1 \- y9 H5 D MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
4 L$ u7 O* j$ U; s MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
  N, V9 ]1 U% K: K# T9 {: B MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
( p4 p' Y1 V: ?, V7 Q* R3 B! Z$ Z MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! ! T, w& m2 g3 f' o* \) e  c
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
' y- |" _  y4 P# Y) L/ x4 g$ s8 a MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! # m. L: d% h' B# G( {" P' ^1 @) t
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!   Z' r! W  F8 a9 l7 q  ^
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! 6 |/ ^3 c3 \" m" W! d! y+ F
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
: s* l7 @. d7 B7 [ MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! , R9 p  T8 g" V+ c4 I, q' s
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
) i" _0 {! v# m9 H! E* k MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
/ v. A" z  g- M" D# n7 Z1 s; } MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
" d* g; p% r0 n2 o) u4 c* v1 M MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
, e  J$ S$ K* Y* k HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 7 F9 j. m. X1 ~8 i
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
0 Q5 f8 P( d0 ^9 i HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! " a( R$ P: Z, ?6 S/ Y# F( ~" ~
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
" G* U' H( t8 [5 O" s% F Cannot overwrite function OnStartOrLoad 4 @2 T$ a7 v  r4 S! ^. n: S
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强  A0 E% i/ `4 Z1 d0 _" T
build available 2 P8 C! R) z4 r9 `2 i
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
6 C% \- u3 s6 G4 o0 T7 f% H *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / A9 g1 S3 X4 o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & W  ~* c+ S/ I% C4 _$ u+ d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 o' n3 D% _4 S1 d0 \. `4 N& I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 B+ M0 |1 O& i$ ?
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : w* j5 h/ T* g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  X& W: g. b; h. p+ [% e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 B$ ]- `( @2 ~1 }7 m2 Z; Z binding for hotkeyId:9 not found
# Q/ {5 t$ @) G" I& j: e, l8 G binding for hotkeyId:19 not found
- ]" K4 K6 y0 E binding for hotkeyId:9 not found , v. m+ w- Z1 C5 o9 H+ F
binding for hotkeyId:19 not found
+ J, l5 P8 t/ b$ z" J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 ^5 z8 E: I3 ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ s/ S. L( z3 H2 O5 x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - l6 I/ R% `, S* w) a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) V0 u4 F* u$ w& i
build available
8 f5 S; K( ^) i; ~9 y, E- Z7 i frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
  y5 d/ ^) ^  _& Q8 K# \7 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 [$ o/ Q. H& N) b- p8 o
build available
% m$ f9 V4 V0 C& F! | generic build available $ D( B' J( m1 m' H+ l, j5 u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ N& c4 y; D2 R, F *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! e6 p, {1 g: k, `5 b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 z- \3 [: |( J: F( X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , k" X% Q' @$ \, f3 |# L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 p% `/ M+ E1 i9 e' Q( Q+ c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ {( i+ [: E+ E *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! u7 Q# N! F7 ?) X# T+ R
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * x% Z6 O5 ^  z# B: W  d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 x# |  @" \- s5 B; @. ~; m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- d/ J) W! i4 R1 w5 D% Q, z) Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 K3 ]5 l) m* J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - b- H0 S( |! J) C3 m7 t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 X4 E2 B) x. [, E0 F! m *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( O, y" [7 [5 z' ^5 d0 l
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & J2 P" A) l# d2 ^1 O+ [8 J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( y: |* @; S/ Y2 ]4 @
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ u2 N/ E5 _/ _/ T5 ]' y) h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 D3 ^# w+ q' O: t" Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & O5 p+ q& s0 N: R0 X5 T& z6 [. i- u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 1 g- q% h' y6 D- Y3 ~2 G
build available
' r$ p7 ~, |0 o1 a7 K generic build available 9 m. \1 W0 c9 ]- [, N# r
build available
0 J8 C/ F6 u% [# g generic build available
3 ?7 T% w, {6 ]* O build available 0 }+ b( d# D0 _! K% r# h# @
generic build available
/ M' y7 N& O1 G+ ?) b) y' M. n# W4 o build available
6 L4 {4 n# H8 s- @+ s4 `, v generic build available
; E& c6 H; m2 q2 w5 _5 { build available ; F+ C) ^% r/ o" {
generic build available 3 q/ b* P7 i# m* x% H9 N
build available 5 \. s' h+ z9 Z! R( X# k
generic build available . N' a" C, Q0 j
build available
* @2 {9 u9 O# m$ M/ d generic build available
# L, ?7 z6 r6 D build available
, v& p) ?% [/ r5 A generic build available 1 g$ ^: w8 S% T9 M2 M. Y& N. e$ w
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! / S2 X3 k2 e; _. F. R
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
& _2 `* k9 _0 D# y3 }& h' K. y- r, c' O
% e4 f5 r5 P: Z; A, k" Y: q( ]
7 P5 E/ p) H5 m' ]# a   X, B3 _: }, i) D6 \( e
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还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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