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@lone_wolf
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Thu Jun 30 11:28:41 2016
+ F8 C: V6 X9 `# a5 H1 i4 U Loaded Archive: 'Homeworld2.big' + {$ I7 x7 {5 H7 i3 y5 C
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
7 F. [5 X: \/ u1 C( s# y Loaded Archive: 'English.big'
0 a% ]2 r% D [2 I- P Loaded Archive: '76561198085870635\688484859\yaodu.big'
( T+ F4 X; b: {# Q( m4 a, N Loaded Archive: '76561198085870635\688484859\English.big' 0 ]; i8 ^/ W, P- t
LOCALIZER -- File is missing file range in LOCALE:resource.dat
* E9 r, v4 O' R0 X# ?; ?5 p LOCALIZER -- File is missing file range in LOCALE:ui.dat
3 v7 s$ u, N6 l6 z. ~ LOCALIZER -- File is missing file range in LOCALE:events.dat
/ n( L; l! z* x" _) A7 @ LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
# e' J5 H, F/ j. }) l% F2 b; _ LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
9 _4 g2 [: J! o: `- [: V1 q LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
2 h q+ ]; {( F7 Z3 a Uing ..profiles\ for profiles folder 0 Q/ R P- r2 Y% ^1 ^
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
# [3 N! ^. V# D: } ~) v error executing GetAssumedLatestDll() in driverConfig.lua 1 q6 @$ g! O3 T$ [/ d, Y! k$ V, ~8 N
error executing GetAssumedLatestDllVersion() in driverConfig.lua 0 p0 ^% H- n% M
error executing AdjustForBadDrivers() in driverConfig.lua 5 U) Z, s8 M8 J. M4 G% O
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) ! c1 ?) {+ ^ H! z9 d9 u' P2 @
Loaded Archive: 'EnglishSpeech.big' # e. ^3 r) m8 [' m' H" G* V
Loaded Archive: 'Music.big' 6 e. }% e0 i1 Z# O
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
9 E0 g$ v2 u: ^$ S1 R SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created / A* b) R: u Y
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created 2 h2 V, ]% I5 E+ y
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
* o" g; {& P& s- Y0 k. p% q Build name:
% Z" f1 X7 V5 l+ l Built by : builduser $ j+ \7 F" E' L0 }) m, h+ c
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data * x7 z% Z7 Q! A' g; o% O2 c
UTIL -- filepath failure, missing alias '宋体' 7 h7 X! @# S0 v9 c* w
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;' m( v) m+ C5 q; g. J
last token read: `? at line 1 in string ""
# k% c1 U* ?( _; t; X% z Attribute FEColorBackground1 not found in stylesheet!
0 n; z R' x# \ Attribute FEColorOutline not found in stylesheet! . E, `. j' V/ `& i+ [1 ?
Attribute FEColorOutline not found in stylesheet! ! x: ^: c7 r- F# U
Attribute FEColorOutline not found in stylesheet!
% a0 |: R, D) Z. c7 R Attribute FEColorHeading3 not found in stylesheet!
: \; T, }4 b" s& l Attribute FEColorHeading3 not found in stylesheet! ) \0 r/ ~: H6 b0 A2 a4 D
Attribute FEColorHeading3 not found in stylesheet! 7 [% l1 [3 D# d
Attribute FEColorHeading3 not found in stylesheet! # }$ B+ k4 j! L+ J
Attribute FEColorHeading3 not found in stylesheet! , k2 b4 x5 M* n; S5 t8 ] L) Z
Attribute FEColorHeading3 not found in stylesheet!
; R% ~& ~1 b* Y3 h$ N) l Attribute FEColorHeading3 not found in stylesheet! 7 k/ }" y7 b- N' O
Attribute FEColorOutline not found in stylesheet!
0 Q+ R, \9 p9 n+ M Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) " N" f ~/ ]) B% L8 L
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