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1 `3 y4 l$ R1 v u) \" UThu Jun 30 11:28:41 2016
% ]9 }) n0 z8 S, h& `9 ^( W- ] Loaded Archive: 'Homeworld2.big'
3 R& I) m9 G! l6 E! N UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
1 [# t8 ~' N F* w Loaded Archive: 'English.big' 2 L3 c9 X H* S) Z
Loaded Archive: '76561198085870635\688484859\yaodu.big'
( _9 b7 k l, F: o2 g8 ~ Loaded Archive: '76561198085870635\688484859\English.big' * i2 Y+ q( V- Q! D* B* e
LOCALIZER -- File is missing file range in LOCALE:resource.dat 8 O8 P. D9 K( n3 Y6 x
LOCALIZER -- File is missing file range in LOCALE:ui.dat
: H7 I \" o# S" B! u& G LOCALIZER -- File is missing file range in LOCALE:events.dat
$ I& w% v) s% ]7 w# t5 V- W1 x LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat , z h. m% _9 A' \
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat & B. Y" C: T) L
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 2 Q% D0 b: x5 V8 W0 F
Uing ..profiles\ for profiles folder
' B% |, G% T0 `& L8 ]( j' G b Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 , u3 S& T0 ]: P' ^9 g
error executing GetAssumedLatestDll() in driverConfig.lua
. U) N9 ~; B1 i" S6 `: Y/ b: Q+ J. E error executing GetAssumedLatestDllVersion() in driverConfig.lua 0 `- y4 d" M' t( P( u
error executing AdjustForBadDrivers() in driverConfig.lua * H d7 G) v# P* A
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
3 g* R- |6 V9 c9 f. d& \ Loaded Archive: 'EnglishSpeech.big' * N! Z/ }1 v) O1 L* ]
Loaded Archive: 'Music.big' $ N- F O# O$ p3 J5 V- U
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created 7 r: E1 W. r( _, M/ O
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
* c3 w% }; d4 c) O$ y- Z6 u+ E5 [* U SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
& V6 ~# y; [. U' Y SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
, c, v; N1 J3 A7 |; R8 u$ x0 u# j Build name: & m, X% y% Y' r+ W
Built by : builduser : @4 c8 ]: l! _
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 0 }; X$ x$ O+ D
UTIL -- filepath failure, missing alias '宋体'
& e0 X) }9 [5 X( B0 M V( \ LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
9 O5 C9 z: I. y( I. h* B, E1 o last token read: `? at line 1 in string "" # C# v; R% \7 Y5 J) e. X
Attribute FEColorBackground1 not found in stylesheet!
& R: D1 T$ x3 @) T Attribute FEColorOutline not found in stylesheet! 0 C. B/ z" |! C& X+ C
Attribute FEColorOutline not found in stylesheet! 8 Z8 b8 y* S2 k+ Z7 _! h
Attribute FEColorOutline not found in stylesheet! c; d6 G6 }6 D9 z l
Attribute FEColorHeading3 not found in stylesheet! ; L% X# h& |6 l1 Y7 j5 {7 V
Attribute FEColorHeading3 not found in stylesheet! 3 @: v0 @, ~0 P" `
Attribute FEColorHeading3 not found in stylesheet! 8 ]2 e' |2 [- c" u
Attribute FEColorHeading3 not found in stylesheet! # n8 J0 j& z p D$ y
Attribute FEColorHeading3 not found in stylesheet! + [& ^( c) L4 q
Attribute FEColorHeading3 not found in stylesheet! # s: E* {, v" q& A7 o# y
Attribute FEColorHeading3 not found in stylesheet!
: r5 p% ~4 b4 G" D( `+ ]$ g0 ? Attribute FEColorOutline not found in stylesheet!
J" j8 x' Y$ ?# {& F& I Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) # l( k! U+ M# A/ d2 R* ?: d/ \
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