系统:WIN 7 64位旗舰安装版 GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下 ) . l5 o4 R U- `$ g% H/ @配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死 o+ `! U+ c7 p7 X$ y: w. y* V2 R
驱动:均为官网最新驱动 9 r0 a6 H5 z2 i( ?9 S死亡模式 - I9 x* v! V5 Q* M) e( L1 L资源:标准 & R* }9 R/ z2 z" s单位:低2 a9 O! n/ L! }9 Y* S
2个AI正常干(他俩护干 不敢我 ) ; N# x7 R. I+ D4 J) \4、5或6个AI就在5分30秒左右卡死' \ I) a! g/ b
以下为报告4 s" A" s9 f1 b+ O2 D0 N: `; c
Sat Oct 18 22:29:36 2014; F. O+ r8 V) L- V
Loaded Archive: 'Homeworld2.big' 8 v8 n$ [; Q4 f }, D7 M& A0 k) Q- h/ p
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 2 M+ q$ C. t) \6 _' l
Loaded Archive: 'English.big' / Y9 f" P+ Z1 k. U5 i Loaded Archive: 'yaoduMOD.big' 8 T3 v* \6 G' X0 g8 o2 b! W Loaded Archive: 'yaoduMODCH.big' , X" n4 d+ ^+ ^+ W! z LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 3 k4 O L, {/ V( S4 j& k
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs 9 e* _! i2 d4 |; K/ P LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs " U+ E! ?; [. X7 ^
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 1 u6 `* H$ Q) d0 m' J3 n, U4 V LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 9 x" u" f1 o8 L) ]* H" h
Uing ..profiles\ for profiles folder % ?+ E" m+ X7 B s$ g# S, z2 w
Cannot overwrite function OnStartOrLoad * Y8 d6 D1 s+ s) C# b
Cannot overwrite function waitForEnd & ?5 M- M/ v3 p) t; `, y0 _% n Cannot overwrite function OnStartOrLoad 1 j8 @: `& l: p
Cannot overwrite function waitForEnd / ^0 P' }# s/ x
Cannot overwrite function OnStartOrLoad 5 G7 F: l, P6 s9 \' Z Cannot overwrite function waitForEnd 9 u" Y" u% E; d6 L) [7 N) r6 {
Cannot overwrite function OnStartOrLoad / g* v# i4 A$ {5 k! U
Cannot overwrite function waitForEnd $ L' h( n* Q" E( ]
Cannot overwrite function OnStartOrLoad 3 k* e8 \3 x p# E Cannot overwrite function waitForEnd 0 m2 b) H J8 G& F% y Cannot overwrite function OnStartOrLoad ( P- V& {' j! D2 {, G Cannot overwrite function waitForEnd 8 q8 R8 r& K/ `% v- s
Cannot overwrite function OnStartOrLoad ! f3 ~1 N3 P/ W9 L Cannot overwrite function waitForEnd 6 `' a0 z* ~. P2 Q Cannot overwrite function OnStartOrLoad 1 [1 _: H2 n) C8 ]3 r+ e; F
GAME -- Using player profile , A w1 ?- b% M' P# i7 W, S3 ~' ~ Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 3 r! {* r0 ^; J
error executing GetAssumedLatestDll() in driverConfig.lua ~1 V3 d7 S! h error executing GetAssumedLatestDllVersion() in driverConfig.lua " J; S( z6 M$ {2 a: ~& Y
error executing AdjustForBadDrivers() in driverConfig.lua & j% J' H6 S* X i/ } O0 I
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is 0) + S$ L+ L4 r+ m; y$ ]& h5 C Loaded Archive: 'EnglishSpeech.big' # L$ ?7 w. c% T/ t! }
Loaded Archive: 'Music.big' 4 C1 |" R1 A3 j; `, w. }
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created 7 ^: J2 o8 D2 L8 F4 {
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 3 [" i" d, T z2 W, Y" R Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte " \" h7 }$ j7 q
Built by : mrbuild + K! ~4 _7 X1 G7 f- `$ ~. X Data path : E:\家园2\HomeWord2\data 7 \* L6 k: x1 d2 j9 c% T UTIL -- filepath failure, missing alias '宋体' 9 D7 w U% X& |5 ~
Cannot overwrite function OnStartOrLoad " t' T8 }. y- R( K Cannot overwrite function waitForEnd & R* V9 E1 w) ?4 L0 _ L0 ^
Unabled to find data:animatics/combined512x512x30HzNS.avi 2 F7 j" j4 V0 w" U: ~
Resetting fp control word. ) Y$ f2 B. _/ J# E' J P# \7 g3 l
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace 6 ~8 @. h* D. S( ^6 P8 F4 d Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL 1 a( u: a$ N! C) I3 j ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 0 n' e' p$ ]. `! }
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! ' t3 r2 M6 u: r( X- i$ j3 E; T MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! / Z; ]4 _6 A0 n& D
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! ( {' C& g* e5 @8 q. Z& S MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! 0 v6 Y. d; c6 T+ K MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 3 [! d7 b; u* o; V' x' d MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 6 u. z& L. |6 G3 {" \ MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! ! G3 ^5 }5 P: l$ X6 y7 p MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! g( G6 g/ a) j MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! + j9 S; r# Y: X c( ]" Y# K
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 1 b! ^9 T% i$ v7 s U+ _ MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! ( n% T7 l$ H4 o' V* D. t0 S MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! ) S5 Z. Z. A7 H8 _
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! + i/ u7 i3 h$ ~( p, _ MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! " n! Z- L. J1 U7 @) l MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! & S# p/ ^6 d4 } MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! ! U7 w+ w X; p MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! 6 B# o# J& N. p5 v+ E5 `! A' T( e MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! 3 ?/ O8 E+ ]! }, K+ w, ^
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! . l+ u$ r( U0 f- M8 ^ MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! . d$ c3 e2 N( F3 Z& C% q MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! : U: D0 @! N* A0 S1 A, C$ ]
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! u- O8 j# t! X! {+ `
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! . O9 @4 Z$ m: H0 @$ t MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 5 {7 j3 Y( A% S8 v3 P
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 1 I2 a* D/ `/ O6 U+ k4 y6 p! K6 F HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! % [" L# Z7 R* D) U# l" c! T HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! 2 ~0 G2 X/ y- l9 W/ G
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! 8 u& ?+ b: z2 G) k! L1 p p$ X5 ~. Y
Cannot overwrite function OnStartOrLoad 9 E* ~+ R- z. L$ R Cannot overwrite function waitForEnd 那么问题来了---挖掘机技术哪家强 2 k, s& K; Y8 k) K# L build available 1 Q" x; E; Z9 |3 B( q$ e
utility build available ZGN_RESOURCECOLLECTOR RESOURCE 6 @ A( n1 [, t; J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 o9 {2 G8 R8 s: j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - e" I) _0 n' e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! Y) P* y. _* x) s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) s8 n3 P% X* O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " \ c, p( o& ]8 G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , z4 y( r9 M; I) P: {) {4 H$ p. B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & y+ ~* R' p' X7 v binding for hotkeyId:9 not found ) T: |2 [5 U* E! x. `; ?6 N) _3 z6 O
binding for hotkeyId:19 not found , ^5 K0 a. B& D) w9 M1 J4 Z* R
binding for hotkeyId:9 not found " v0 L3 f/ g, P, n
binding for hotkeyId:19 not found ! x9 `6 F; n- `( F' i6 e/ F! O A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " Z1 `3 [) \# X- B: a/ M) Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 t: f- s1 j% ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / f" u% s' D$ ~1 F% n3 S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # l+ U5 `9 L, t/ m' l. G build available 4 _/ ?- N5 Q2 U1 { frigate build available ZGN_SMALLFLOWSHIP FRIGATE * F. {+ v: F) x+ l. |2 L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 G0 G+ @ p6 r: |5 `! ~( J
build available 1 G. ^9 n5 o3 w1 q generic build available 1 y: B. q, }% B# @/ f5 ~+ B' u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 Z1 Z$ N. S/ `6 N
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , l1 i+ W0 G2 D6 z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / M; L$ S* k5 V# I' A# c, z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' e* f8 B7 `$ L8 E *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * _, b% V! X. j0 a) G* t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " U" s$ y6 f8 E2 B' a1 D2 x* g0 N *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # m( q N; n. y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; z/ s! \2 w8 `$ r1 ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 g3 F1 R5 T# |& I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 b# D, c7 B! A; E: L; `8 F- Q% { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 m1 ]4 h( }. u% X5 g0 ?' [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 O+ p2 b B' V( Z- V1 P8 x+ E6 U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) S' e- ]3 R3 Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 @% X, s5 n* Z" K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & }: g, |2 g' H *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / P. P8 j# L3 C* e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : Z% r: ~& L4 ^0 g" Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 E- \& N7 ~) F9 ^3 T5 x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , Z6 e6 g- T2 z6 F' f; s* Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 & [0 r) m) E5 r) W9 V
build available ' u' U- N" s- x% V
generic build available & [' W& N: W6 E$ y# p' p6 h/ T build available , d8 c. [( y/ r/ }8 X5 m
generic build available , G' J0 q, ^* K! k% D* J0 k# U$ V build available 4 a5 Y: A4 H8 [& u. U1 E generic build available 3 h; [; t5 a1 P1 S! E0 t( v6 S0 Y build available - t; Q4 `: Z! s% y8 j' s. C1 p
generic build available 5 n0 T( E8 ?5 |' g3 e7 R
build available 7 O1 f$ k# Y% @/ U3 j generic build available 6 v2 M: e) o4 ?* b1 S build available 7 D! K0 h8 N/ j% O+ e+ E generic build available ) J2 Y1 F8 `4 ], h4 `- u( b build available $ Z: k) h# N q; S) j8 s generic build available ! u5 a3 q0 M- A6 Y) m build available # m. Y/ e5 M$ t3 p% h4 V5 l% n" f generic build available - o- }2 t9 K A( [6 e
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! . z+ B$ x3 c* Q7 K& a D MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! : o) q$ R Z8 b3 ?4 M , C& b( _2 J9 N4 ] 6 Q8 v+ t- U/ U* h! b7 z; I! p" i( L$ v8 p. K# z- @$ |/ X) r
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还需要啥才能解决