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5 c, }8 r! N2 Z: q! H! i) cThu Jun 30 11:28:41 2016$ q& Q/ c1 k0 ^! f
Loaded Archive: 'Homeworld2.big' 8 m# k C& O1 l0 u8 z3 X
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' ] g4 C/ G. b- `& T; P( J% ^
Loaded Archive: 'English.big' 5 b/ L: i' N! B! ?( N' W5 c/ J
Loaded Archive: '76561198085870635\688484859\yaodu.big'
1 i! x) y: C7 T Loaded Archive: '76561198085870635\688484859\English.big'
2 t6 n3 F: z T# c _) r LOCALIZER -- File is missing file range in LOCALE:resource.dat
6 q$ t# j3 @, F LOCALIZER -- File is missing file range in LOCALE:ui.dat
3 s8 v( e) Z9 w) E LOCALIZER -- File is missing file range in LOCALE:events.dat / h7 R! \ b9 h% c8 ~
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
- ^1 K2 h1 c8 e3 ?3 f+ D: f LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
/ B9 ?6 z# H/ K+ B F1 _2 | LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 5 ^. o; e: { }" F! ]( ^
Uing ..profiles\ for profiles folder ! W& |3 A: O& _- S
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 : K# \! L5 q( f) r& }6 D
error executing GetAssumedLatestDll() in driverConfig.lua
' \; i- X3 n& V2 J( m error executing GetAssumedLatestDllVersion() in driverConfig.lua
: W0 H+ d3 l- \- a8 b error executing AdjustForBadDrivers() in driverConfig.lua ) _3 n$ _ a2 M+ P
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) + n: |( f, I$ A2 f, ~
Loaded Archive: 'EnglishSpeech.big'
( _$ P4 j+ a5 P& X" I Loaded Archive: 'Music.big'
% b/ _ L% F# T% ]& ` SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created 3 @& I( K \$ [) Z. V, o7 u
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created : Z8 d4 i) d9 g9 H% h
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
( Q; Z( i/ q4 o' m) x- } SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
( _) B1 n9 h# O( D( Q Build name: ; K, {% h5 F, P, u7 L/ J
Built by : builduser ' V: C9 H# l8 G. }, D) s5 ~0 O" ]- }
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 5 N# \) \; O* u4 W& O! _; Y
UTIL -- filepath failure, missing alias '宋体'
# j! J4 J- g1 B LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;% W# I% u" b' v2 q$ ]3 h' F z
last token read: `? at line 1 in string ""
( a2 J$ B+ J* x4 e. ] Attribute FEColorBackground1 not found in stylesheet! ( m6 x0 ?9 k, \! @6 ^
Attribute FEColorOutline not found in stylesheet!
8 z% j! V$ p m1 s# e* K Attribute FEColorOutline not found in stylesheet! / W, R9 K4 E8 k w+ C, a
Attribute FEColorOutline not found in stylesheet!
; V q6 O& d1 M. U Attribute FEColorHeading3 not found in stylesheet! % a' O Y# M9 X O, s4 T
Attribute FEColorHeading3 not found in stylesheet!
0 d1 N+ u# P/ i/ i9 Z5 d1 v Attribute FEColorHeading3 not found in stylesheet!
3 T$ E( c' r7 J3 ?. o Attribute FEColorHeading3 not found in stylesheet!
/ y3 a, I. G) P& |9 _ Attribute FEColorHeading3 not found in stylesheet! ( i# c- d$ @ n2 l. U) h% ^ y
Attribute FEColorHeading3 not found in stylesheet! " U1 T0 J3 L( t, m, F3 q* h! T
Attribute FEColorHeading3 not found in stylesheet! # b e. R1 O" {" ^, D2 Z
Attribute FEColorOutline not found in stylesheet!
% T6 U- z) W* W5 \" q5 a Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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