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@lone_wolf
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- Z Y5 w+ ]3 p& _- k. J0 V5 nThu Jun 30 11:28:41 2016
4 E- a7 w* F# W Loaded Archive: 'Homeworld2.big'
# R. B5 W$ S/ l$ Z4 C# a UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' ) x+ H# g' @5 C- {. ?" p
Loaded Archive: 'English.big' ! Y& J+ s9 _' @* y# H& D" f
Loaded Archive: '76561198085870635\688484859\yaodu.big'
* b. U! z' O' _" B6 P2 s+ f Loaded Archive: '76561198085870635\688484859\English.big'
w8 N, Y! G) N LOCALIZER -- File is missing file range in LOCALE:resource.dat
* u7 q, l" A/ v3 D LOCALIZER -- File is missing file range in LOCALE:ui.dat
( a4 d" A: [8 G6 o9 A LOCALIZER -- File is missing file range in LOCALE:events.dat ( O( l, E P, n! f9 e& ]
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat 2 t1 H. _4 x$ l7 r6 L
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
1 I1 A2 v" N/ V" M8 Y( g LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
& L1 g. x. w# J- P1 o Uing ..profiles\ for profiles folder
: Z/ u& M0 a5 ^4 y Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 4 l, X% @, B+ z9 N
error executing GetAssumedLatestDll() in driverConfig.lua
U, M; l4 u, q" c7 @ error executing GetAssumedLatestDllVersion() in driverConfig.lua ' t2 s g T6 n6 ^# |8 i/ ^# m
error executing AdjustForBadDrivers() in driverConfig.lua & t. h, z: O8 z; l
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
! M6 e3 l6 U- H1 z3 N Loaded Archive: 'EnglishSpeech.big'
9 ~, d6 }+ E! q Loaded Archive: 'Music.big' + q# [5 H7 Y7 l) r: H/ U' z
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created ; Y" r; v4 a3 ^/ |, O2 ~3 J' e
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created # R4 m0 s0 j7 b3 s
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
! `. Q1 B1 j+ ^3 }; L9 p; u6 Z SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
' c' F# v$ ]* m3 ?: X% y& r Build name: 3 \( X! G( T: X2 k C; e0 K
Built by : builduser " z9 ]6 @0 W7 o" N0 c9 x. [
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data , L% z8 c; X5 F* Z$ \% ]) y9 `
UTIL -- filepath failure, missing alias '宋体'
3 b: |" {% b& f/ D% \6 J8 x' }/ w LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
( X8 d5 Y& ~3 q& s2 X: Z: c last token read: `? at line 1 in string ""
* u' s; q+ l: l$ o+ j1 r2 r7 J Attribute FEColorBackground1 not found in stylesheet! : W0 N5 M5 d1 Z2 @2 j
Attribute FEColorOutline not found in stylesheet!
* H% M4 a; Z) M) `8 G) U- r3 E Attribute FEColorOutline not found in stylesheet! : q$ H, P& W: g1 e" t5 N
Attribute FEColorOutline not found in stylesheet!
% T% b; j7 _! @: N+ n5 Y6 L Attribute FEColorHeading3 not found in stylesheet! , w& Y- z7 x2 S$ ~$ ~3 F% o1 S
Attribute FEColorHeading3 not found in stylesheet!
( X; E) }8 H9 l Attribute FEColorHeading3 not found in stylesheet! 5 {% F# m& |8 n$ g
Attribute FEColorHeading3 not found in stylesheet!
' x& o0 \8 B& k. J" I: J Attribute FEColorHeading3 not found in stylesheet!
3 `8 Y# e) x. c8 J' G5 y Attribute FEColorHeading3 not found in stylesheet! . @( k j. ]7 A
Attribute FEColorHeading3 not found in stylesheet!
1 C, e. o1 C- U( R6 n Attribute FEColorOutline not found in stylesheet!
# @+ G1 h/ a( R8 G s8 H Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) ) \/ G) g5 E6 b# J9 j2 `' `
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