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Thu Jun 30 11:28:41 20169 T( A4 `: E% y7 P$ }
Loaded Archive: 'Homeworld2.big' . s E( p6 a, \; K: [
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
6 \- A. @& \7 i x Loaded Archive: 'English.big' & n, w: B' B5 L: z7 g
Loaded Archive: '76561198085870635\688484859\yaodu.big'
* f/ ?( o& B0 Z+ w4 ?2 z5 ^ Loaded Archive: '76561198085870635\688484859\English.big' 9 y, d& p# g( H& u M% `
LOCALIZER -- File is missing file range in LOCALE:resource.dat 6 J( x6 M4 M" _
LOCALIZER -- File is missing file range in LOCALE:ui.dat 0 K8 E7 A h/ w
LOCALIZER -- File is missing file range in LOCALE:events.dat & J- z, j7 F4 Q# t; D
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
. ~! z( x' O: @1 s LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
: G F% N6 J1 D& T! @1 J LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
( o( A3 T0 R0 z# k7 h0 ^6 O Uing ..profiles\ for profiles folder : y* T% s/ z8 E0 ]
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 + l9 r; O( V5 c) G* m6 [+ U
error executing GetAssumedLatestDll() in driverConfig.lua 4 x% D3 x+ U' j+ j( ?6 J- j
error executing GetAssumedLatestDllVersion() in driverConfig.lua . n- Q8 q) F# n) ~6 n0 Y( r& O
error executing AdjustForBadDrivers() in driverConfig.lua $ Z+ W1 Q7 M2 D
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) % A( C: h. J9 |2 S
Loaded Archive: 'EnglishSpeech.big' Q+ [$ q c, b$ p' Q
Loaded Archive: 'Music.big' 4 n8 C8 V) O# V0 O* _ q
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created . B! k g/ q. M' ]! V( C, e
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created . n) O6 w' Q4 i0 Q& |# z( s
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created ! n( t# ]3 ]' D4 F
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
& [2 k$ t5 s3 l. i' t7 V6 a Build name: ; A6 H3 t* ?" @: M( D' P8 H3 H
Built by : builduser 3 M- \9 k1 S1 _& h* e
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
# B9 e/ C8 X2 D7 H, F UTIL -- filepath failure, missing alias '宋体' 9 ~) o1 M5 {% P- x: e2 V/ M9 w
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
, B7 T2 D: q/ Y- y3 Z% Z last token read: `? at line 1 in string ""
! N! {5 u: |/ Z Attribute FEColorBackground1 not found in stylesheet! 9 y* B, t7 N1 g: j8 P
Attribute FEColorOutline not found in stylesheet! 3 v6 h* t" x* [4 e+ _& U
Attribute FEColorOutline not found in stylesheet! $ t+ A: w0 @( u: a0 O
Attribute FEColorOutline not found in stylesheet! 6 y: @7 B2 F U% J; n/ V; J
Attribute FEColorHeading3 not found in stylesheet!
^! P( o5 O: p7 q8 T5 p Attribute FEColorHeading3 not found in stylesheet! 0 v; S, D& R7 Y( Z2 v
Attribute FEColorHeading3 not found in stylesheet! " F; o4 _1 ~* U' l9 ]; y) O
Attribute FEColorHeading3 not found in stylesheet! . N }+ ?$ z; B) [3 N) v% A! s8 G
Attribute FEColorHeading3 not found in stylesheet! . a- ?" P8 I1 E/ g4 V
Attribute FEColorHeading3 not found in stylesheet! " t t. k, m' X' M- y6 }4 e n
Attribute FEColorHeading3 not found in stylesheet!
/ N* Q8 t1 S, A Attribute FEColorOutline not found in stylesheet! & u+ ]( b7 Y2 x. N! U
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) ; a. N" J2 i# \ Q4 g6 ^
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