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@lone_wolf
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Thu Jun 30 11:28:41 2016; X9 {( W. Y# a7 H$ c
Loaded Archive: 'Homeworld2.big' 2 N4 @% Z) \$ Q' k9 ] N: {# Y8 a
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' ) I4 e, r% f8 m$ i
Loaded Archive: 'English.big'
1 _4 ~+ c" C& t9 B) `4 r Loaded Archive: '76561198085870635\688484859\yaodu.big' g( q6 u1 O: H7 ~. n6 H
Loaded Archive: '76561198085870635\688484859\English.big' # N4 W4 s% M0 {
LOCALIZER -- File is missing file range in LOCALE:resource.dat 9 S) d* E8 g; {+ E% w3 }% t# a
LOCALIZER -- File is missing file range in LOCALE:ui.dat 4 U" b5 O% L2 e: H: c
LOCALIZER -- File is missing file range in LOCALE:events.dat ) n, o. N l' F* U9 t( z
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
8 c R* [. S, n( O( Q5 h# J LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 8 W7 N% x8 v# J" o
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat , G' k7 M! Q9 p/ H
Uing ..profiles\ for profiles folder ' H" [5 {0 K8 s8 O8 a$ j
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
1 w* {9 ?* j3 ? error executing GetAssumedLatestDll() in driverConfig.lua ( l* H: g+ z: d$ M: ]& Q
error executing GetAssumedLatestDllVersion() in driverConfig.lua
. s1 B! `+ F* A& r3 L error executing AdjustForBadDrivers() in driverConfig.lua * g1 Z* ~) w, b3 r- c* k
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
) F! a* a4 n; q Loaded Archive: 'EnglishSpeech.big' 1 u6 }# }( G, C
Loaded Archive: 'Music.big' ) C+ i/ P1 a1 I- o# C8 g6 |, \
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created * r. p P4 A( Y! S
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created r$ \- B# z% w4 g7 V! H( \1 j1 f
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
, [# N; G( o- u/ l- X+ u) m SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created & v( p% v" u8 U! h( M
Build name:
. L* `. i; f6 S9 f4 X# b6 M8 K: | Built by : builduser
( p2 ~; v( L9 n' L* e Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
# ^* g3 l% ~- t4 F& C UTIL -- filepath failure, missing alias '宋体' ' b! ^& ^1 X! x0 n5 k$ B2 I
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;+ Q! b) ?/ f, ^, R$ |) l
last token read: `? at line 1 in string "" / s' R) r4 h2 @ ]# f- E
Attribute FEColorBackground1 not found in stylesheet!
& w. d' j) m% K Attribute FEColorOutline not found in stylesheet! 5 e; c, A; I5 Z9 [1 q( ?
Attribute FEColorOutline not found in stylesheet!
7 T9 r$ J+ U7 L. X; y Attribute FEColorOutline not found in stylesheet! ' i, X- I3 j; R& T8 F
Attribute FEColorHeading3 not found in stylesheet! 8 L, x; F: Z) _: M9 h
Attribute FEColorHeading3 not found in stylesheet! $ q- `8 n# D4 z1 @
Attribute FEColorHeading3 not found in stylesheet! 0 z# c$ m# v# |. [. O7 _8 I
Attribute FEColorHeading3 not found in stylesheet! / q7 ? d z8 b( g$ p
Attribute FEColorHeading3 not found in stylesheet!
0 [$ `2 n- J% e Attribute FEColorHeading3 not found in stylesheet!
* d9 T# U/ B% r% ?! q Attribute FEColorHeading3 not found in stylesheet!
0 y6 W/ K7 L9 i" R% U, W Attribute FEColorOutline not found in stylesheet! ' Y& E/ l z5 p1 O
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 2 c* L5 d3 ]/ q1 r, v3 G7 w
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