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1 B: {9 Q( q2 H7 TThu Jun 30 11:28:41 2016
* k' V% y# s& v Loaded Archive: 'Homeworld2.big' 2 A/ @8 p. A1 f: `9 q
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' & O6 C+ O( _; c2 q# v
Loaded Archive: 'English.big'
. k( |8 V: N* S" r; Z- m) k Loaded Archive: '76561198085870635\688484859\yaodu.big'
2 a5 u) a+ N% i0 L7 k4 h Loaded Archive: '76561198085870635\688484859\English.big' 0 t9 w! A' M) Q0 u
LOCALIZER -- File is missing file range in LOCALE:resource.dat 8 [( Y& D/ Z& n2 ^/ t1 ]
LOCALIZER -- File is missing file range in LOCALE:ui.dat
2 ^# ?0 d6 j' f9 a LOCALIZER -- File is missing file range in LOCALE:events.dat 2 Y7 D- F8 V) M
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
0 x s p5 C p3 {0 V- U6 ] LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat - U3 Y0 y& l; E* {1 q
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 4 z5 v% w* d) \2 ^: H2 i
Uing ..profiles\ for profiles folder ' Z3 G9 J1 w3 I! Q
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
: w: {( P" b* A" {; h* A' F error executing GetAssumedLatestDll() in driverConfig.lua $ s8 ^0 W; z! b4 m
error executing GetAssumedLatestDllVersion() in driverConfig.lua
- W7 X- t3 I8 W) w3 l error executing AdjustForBadDrivers() in driverConfig.lua , e- f: j$ e+ V/ ?
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
/ w0 t+ l! ?% O( C* r' A Loaded Archive: 'EnglishSpeech.big' % c4 [/ k) R, g5 [ u8 E" G8 y
Loaded Archive: 'Music.big'
( V/ B8 K! G6 A$ d SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
6 J* J, l% F1 W5 S, P SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
+ P6 x$ `6 C' f8 D. ^) i SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
* g/ W; j: ]4 J6 L* T( R1 D SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
; m T7 O( ~* s3 y Build name: / `: m& Y5 @! `6 e' @
Built by : builduser & @/ I$ A* k2 {* V0 s
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data / H* b+ |) ~$ a
UTIL -- filepath failure, missing alias '宋体' 1 a5 Y! w% h+ n3 O
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;. S9 d3 ] ^$ H5 P
last token read: `? at line 1 in string ""
5 N2 P; j1 _5 h. [1 k Attribute FEColorBackground1 not found in stylesheet!
5 e% `9 U0 z) w Attribute FEColorOutline not found in stylesheet!
6 H" Z& x2 m1 K& s: Z9 \, t Attribute FEColorOutline not found in stylesheet!
- J7 M9 B9 ~ u+ ?5 { Attribute FEColorOutline not found in stylesheet! ' h& t+ H& s( ]; a: `, ?3 S+ ^
Attribute FEColorHeading3 not found in stylesheet! , S; T7 F5 \) @* i9 N* x5 d
Attribute FEColorHeading3 not found in stylesheet! # p+ q8 h( m1 H% ?5 |4 k- Y; z
Attribute FEColorHeading3 not found in stylesheet!
9 P& A5 ~9 i" @9 m& m5 J o4 z1 p' @ Attribute FEColorHeading3 not found in stylesheet!
1 X3 y7 b+ F' h. t Attribute FEColorHeading3 not found in stylesheet!
7 d$ ^5 U6 X' f8 V Attribute FEColorHeading3 not found in stylesheet!
v7 p) Y5 j: O2 I$ @( f Q Attribute FEColorHeading3 not found in stylesheet!
0 s2 s6 _# _& h1 | Attribute FEColorOutline not found in stylesheet! 0 N5 o+ C! r8 x2 \
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) & u3 l& E2 p2 o$ R
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