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Thu Jun 30 11:28:41 2016 p0 h) y9 n3 B& b2 V8 C
Loaded Archive: 'Homeworld2.big'
' m$ {7 @! q8 w! g UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' 1 ^& ?- |( A' `9 L
Loaded Archive: 'English.big'
1 ?: ~8 G: f/ c9 m Loaded Archive: '76561198085870635\688484859\yaodu.big'
; g3 C8 b" s) v$ J3 K Loaded Archive: '76561198085870635\688484859\English.big' 3 X, W, W! u& D% V$ d: H
LOCALIZER -- File is missing file range in LOCALE:resource.dat ! w" s9 z; F& Z0 n2 O3 ?7 p8 k
LOCALIZER -- File is missing file range in LOCALE:ui.dat " u. ~& H' q" w* j9 |' d
LOCALIZER -- File is missing file range in LOCALE:events.dat / H* w( s- A8 D+ b& r: \
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat ' O6 ^" p* Z/ k" N% f* A* R" j5 h
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
2 k9 m" G6 E4 B s, q7 I LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat ) M; s7 k% v" k5 U7 q
Uing ..profiles\ for profiles folder
; j+ S) C0 g0 \- G+ k% ~' m Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 , ^: B9 O6 s0 N* j
error executing GetAssumedLatestDll() in driverConfig.lua 1 c6 \2 Z7 I* V
error executing GetAssumedLatestDllVersion() in driverConfig.lua
, ~7 @3 F% x, e0 P error executing AdjustForBadDrivers() in driverConfig.lua
3 _ W# s# X9 y; F Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
& k+ V% l2 A# F O! Q& u' R% n9 i Loaded Archive: 'EnglishSpeech.big'
- M- b1 L* W& d2 u Loaded Archive: 'Music.big' % O6 Q5 O7 O+ p
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
% K5 J' f6 A9 l* w8 s% v$ B SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 6 [6 U3 ?) c4 y4 J( e$ b
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created * H/ `* B) R. g- Q% c; q1 k6 q
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
! f9 T! i! T9 l+ Z Build name: & U9 M$ Q, k7 c. o0 M
Built by : builduser
" B$ e" k0 g" E Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
5 [) h1 K& T" {2 v% f2 T( @9 P0 C UTIL -- filepath failure, missing alias '宋体'
9 z9 @& L; d% g- z* U5 C' b LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;+ x& ~+ ?+ z/ E( m$ X c `
last token read: `? at line 1 in string "" ' n/ s7 m) b0 Q5 G0 e3 B% }6 P
Attribute FEColorBackground1 not found in stylesheet! ) I. I8 c6 J6 c. e' O
Attribute FEColorOutline not found in stylesheet! " x' L6 T! A$ e0 ]9 i
Attribute FEColorOutline not found in stylesheet! ' `4 g: a: [ [3 n
Attribute FEColorOutline not found in stylesheet! % i% T- E R, j' e/ o
Attribute FEColorHeading3 not found in stylesheet! # d' J; Z2 i r3 u4 J9 o' Z3 }2 B0 j
Attribute FEColorHeading3 not found in stylesheet! 5 `& W! w) T! v+ @9 f5 P0 w
Attribute FEColorHeading3 not found in stylesheet! ; Y4 B$ i& ]; [
Attribute FEColorHeading3 not found in stylesheet! 7 R2 C$ S8 s3 B5 l
Attribute FEColorHeading3 not found in stylesheet! * Y4 @' l+ h5 `
Attribute FEColorHeading3 not found in stylesheet!
0 T8 E9 f. d! F9 ]4 U1 M+ I Attribute FEColorHeading3 not found in stylesheet!
! ]7 b9 G2 p7 _! a4 F Attribute FEColorOutline not found in stylesheet! 2 H, F3 X. F- v. I
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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