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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
9 `. F+ z- C% e2 {配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死; E5 o. z( j9 W6 K8 i# t
驱动:均为官网最新驱动
6 g4 C) D1 |/ t+ ]死亡模式
* ^% X  ^! E' W* r% B资源:标准" O0 J+ S( G' k0 K' N
单位:低/ a+ x) G! V7 m! f# D/ I7 b& Y
2个AI正常干(他俩护干 不敢我6 F/ K% P/ }  F7 N
4、5或6个AI就在5分30秒左右卡死7 G) O$ o" t( W; s8 x- l9 ]
以下为报告0 ]! c& ]7 m) G
Sat Oct 18 22:29:36 2014
7 D. e" {: a: q6 @1 K( x Loaded Archive: 'Homeworld2.big' 2 N4 g0 d; L+ b
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 2 N6 u3 X% B! ~+ a4 i& }+ _
Loaded Archive: 'English.big' : F: O; H% F$ u' S  Z
Loaded Archive: 'yaoduMOD.big' 7 t) f' X6 M+ F9 b1 i" A
Loaded Archive: 'yaoduMODCH.big'
6 e) F2 s% N4 t- _3 m) A LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
% ]7 P+ _. ]3 V+ H4 S; _4 P- b; V LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ! D4 H/ J" t4 a  z
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
7 v- B- k  _' G LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs ( x# p; U  d6 f- {/ r( o' K
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 5 q, y" k0 t3 c5 u1 t+ ~
Uing ..profiles\ for profiles folder 2 v& G  S+ L9 F% l5 A7 Z) g
Cannot overwrite function OnStartOrLoad 4 ?1 I0 ]' u" Z+ z1 @: i
Cannot overwrite function waitForEnd
  J& T9 ]4 s  X% K9 Y Cannot overwrite function OnStartOrLoad ( ]0 ]4 L& s" r# Q* U1 `! L, K
Cannot overwrite function waitForEnd ) l) Y9 v! e3 f, m& {$ Z. h. H
Cannot overwrite function OnStartOrLoad
0 F6 w, f) o! K0 v) l9 S Cannot overwrite function waitForEnd
; b& G6 c: o$ B; j: {9 U Cannot overwrite function OnStartOrLoad
, n' b* d7 ^) ~: f Cannot overwrite function waitForEnd   V' `6 r7 z' m& @. Q+ k& g
Cannot overwrite function OnStartOrLoad
2 o( f/ N& j4 @! j Cannot overwrite function waitForEnd
& Y; W% |+ b' R9 ?& J Cannot overwrite function OnStartOrLoad
) t  M- V/ c4 ^1 e7 k Cannot overwrite function waitForEnd # \4 X* i+ O9 s0 {# T
Cannot overwrite function OnStartOrLoad
7 R; ]7 @' ?/ r  ]9 X Cannot overwrite function waitForEnd , E6 L5 {* U/ r: h- |
Cannot overwrite function OnStartOrLoad   K4 R% u! N+ x% b0 l. w
GAME -- Using player profile
% L4 L5 ^/ ~* j7 [+ S+ F9 f. F; f! ~) g Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 ' W3 c6 x8 Y' I0 u
error executing GetAssumedLatestDll() in driverConfig.lua
8 H. o5 E- l3 R4 f+ s$ z* c error executing GetAssumedLatestDllVersion() in driverConfig.lua
# r$ N! Q5 |* n" B error executing AdjustForBadDrivers() in driverConfig.lua
/ e' X. ^1 ~4 B" y Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
' c3 r6 B" f( x* S Loaded Archive: 'EnglishSpeech.big'
& W' [2 j1 D: g' K* M/ I Loaded Archive: 'Music.big' 1 j2 Q1 I; G$ z+ q% \- e
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
# u% w$ v& t/ C3 m1 ^ SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created ' c: ~& E& _, M( e0 \! ^4 Q: R
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte / @+ A; y; M- |, q8 b! F: r) s
Built by  : mrbuild
( l* R* i/ v; s1 P2 C# ^ Data path : E:\家园2\HomeWord2\data % L( A' w4 v6 R6 k- @
UTIL -- filepath failure, missing alias '宋体'
) _0 h& q/ g! ]/ u+ w Cannot overwrite function OnStartOrLoad
! R' f- c; H. G* a Cannot overwrite function waitForEnd
" Y! N; L, ~1 g+ L' D) M Unabled to find data:animatics/combined512x512x30HzNS.avi
* k. q+ s/ o, q1 X9 g  G2 Y7 a Resetting fp control word.
1 z+ Q! ^1 d* @8 m& h0 W CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
" r- u& ]/ g8 j! Y2 U  ^0 |1 z4 y Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
. x/ ]' E: J9 M ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 8 M5 E( v% k8 X: f6 d
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
( R6 \- Z3 n( T; M, j MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! 9 x  T$ ^) [# P% h* |% \% ~% F
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
9 _9 B0 w5 Y" l( S MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! . V. x$ a: h6 B
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! + j  u, Y; [, o7 c" p! T
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
% Q: g8 ?( f1 [ MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
9 F! }2 L5 @1 s8 U1 ^# g. C6 `. \ MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! ; h! {; j' ?# ]1 P- m* h
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
1 }1 ^: S# B  J5 L# k. u- n; c MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
+ F. k$ }, U- A" m MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
- k' T) J% @5 ^9 p MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
6 C) s' m, K' ^: A! O1 E MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! # c  g; ^' u2 O' q6 a, ~
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
/ u2 S5 ]( F' U- n1 [ MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! / s8 G6 @4 A! t
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! ) \7 u" N8 b8 r  z$ x6 |6 w
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
  z% g; g7 q: d$ E# Y MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! , a( x& C4 s) Q4 V- m
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
+ s+ v( y/ Y+ H5 S MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
, u; C; z. R' d" a) B MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! * [& O6 N  j; J1 P
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
: o$ T1 M+ l7 ~$ | MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
9 Z" Z+ z% a5 x& C5 @0 ]8 K: u MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 0 H# c. ]' \0 L; m8 z
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
5 I1 ]6 f7 K0 U7 G HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! * C, M+ X: C5 Z0 U4 `. `
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! ' h' _7 H3 P/ d/ v. [
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! 2 p7 N1 n4 z. O/ o
Cannot overwrite function OnStartOrLoad & X  K, a7 I8 i1 r: v4 w* d
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强8 h' j6 w6 `; x+ P6 s* Z5 ]
build available
0 q3 s5 N6 f. X: h: E; |" b' u utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
% D$ _) E$ W- I( z& ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ Q7 `7 G' Q* H- ^: Y5 e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 E! B6 |  |$ F2 _% d, s- I, A0 E5 l
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( O3 Y1 H5 \1 x  @% V
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) B1 s/ M8 c, _9 L) T2 [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 D0 Q% G6 N2 C# D# v, U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - \- y2 @) M+ K# C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 K) g6 Q4 S7 ]: i' _ binding for hotkeyId:9 not found   I! i' F( X# _1 @2 W
binding for hotkeyId:19 not found
/ k4 o$ l4 H3 @8 j+ \: b7 P binding for hotkeyId:9 not found
8 a3 T5 t" p5 E4 s9 L) A% B5 d" ? binding for hotkeyId:19 not found 9 S( }/ w: k0 M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 z" p& h1 X/ _9 n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * i: s8 J9 j2 X5 |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # _" ^0 I' f; i! I2 C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: @+ a# Y% m6 Q% X1 V8 w1 ^) a0 t build available
% y7 ~. @% f) }, Q/ @2 i frigate build available ZGN_SMALLFLOWSHIP  FRIGATE - f* Z( J1 p* s" w. v5 X% B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / V- s$ p2 a, g4 q( h# N5 u
build available ( V% ~( F  ^% @# U: H, Q9 F3 k
generic build available
4 m7 B3 m0 c- K1 _  d *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + v! A/ _' J2 ?: H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' x- _% O' I) p5 s( I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; f# C, A9 \& A6 l  K! I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 }. M4 K$ ~# N8 F* [4 j6 _" Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ J& G+ Z" D" F3 W- P+ @& Q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 @3 ^. p  K) c) e# ~# r: f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) w) l3 I0 T, Q. t *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 F' ?  E" G% n0 f* F1 A# c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 ?& B& n) W3 t# J4 z+ m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " P6 M3 v! g* q' a+ L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' F0 G* }4 [. b& F. r; Y& d4 T
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ ?: L# O9 j0 U. f& F! m% e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % g- W4 q! }0 U4 ^& D3 E5 |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % G; ?# f5 `% b" ]9 E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! @* u3 q  W, q' z( x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 W0 v$ U& v1 T3 W/ F7 ]. K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) l# f' M) I7 w, O+ M1 z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - P4 A: S$ w( k
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 h: }! p1 B- { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 ; u( U& c, M6 \$ Z5 c+ `) {
build available
' m; u8 m* W9 p7 e" G generic build available 0 {5 T# U9 x3 Y+ C
build available
4 k4 p+ |- X; h, s! A generic build available
) C; k4 C# P) z* l8 |* r5 S build available ) o7 _+ {- h* y
generic build available
2 n& I! ^( q8 V7 Q! ]* e: \ build available 7 r  o. Y) M; K
generic build available ( c. v/ c# S; X# c/ f# \
build available
5 x- |/ m5 w& B( j generic build available
# {# l; q# f7 C9 N! X4 ^1 x  m build available ( n9 M+ t1 n- T: g
generic build available 1 ?1 l0 M( U# K: G3 L
build available + f# k  z) @* u) C
generic build available
8 ?, k4 K5 }/ u9 \3 @. K) @ build available 2 C& B' C& z8 l2 C/ W* k
generic build available
2 G( r  Y$ u# Y+ q9 D  Y& [ MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
+ C) c; j9 ^# J; b3 g. [/ P( ` MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
  d% ?: g1 _3 }; _
/ A4 p! Q7 @# c4 x5 q
* _+ x: t, K" K  `. Z* u. X 6 {/ n  g" B/ p# w' H7 d* }

3 b- q+ }! x/ I) _0 @" k
7 q5 u/ {1 A5 A, y. C" i还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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