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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
* Z% X  ?; b; ?配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
3 a& N. z/ b+ r' K# Y. z驱动:均为官网最新驱动
1 h" k$ \! q9 n. X) m死亡模式3 }# d5 d. ?) Q
资源:标准
# D. W/ r$ m9 ]0 J单位:低
/ j5 s: a' K0 G6 i. y1 Q2个AI正常干(他俩护干 不敢我
# S3 b5 F) Q- W- k* \0 M7 X2 w6 Q4、5或6个AI就在5分30秒左右卡死
4 p0 V1 g) H2 `$ x$ t7 x8 L以下为报告% j2 w3 E/ k. h: c  f" Z0 A! x! v
Sat Oct 18 22:29:36 2014: z8 Y- ?& k6 [# [1 m8 M5 R- q- Y8 T
Loaded Archive: 'Homeworld2.big' : d. |+ o$ b6 @* V/ w9 B
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 8 ~% p# ^/ i- g% ]
Loaded Archive: 'English.big'
0 E: g( {2 [& {$ F3 o0 c3 d Loaded Archive: 'yaoduMOD.big' 6 S2 s3 W" h  F# Y& J
Loaded Archive: 'yaoduMODCH.big'
  F1 R" t' D/ v6 X LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 6 [& c/ e: v# E
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs 5 F9 X+ J: H2 f% M- j% q8 b4 b: \
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs 9 C: [7 y" l& b
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
$ H& I( }- b1 x* z! }; N LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
! v( Q: B. o5 I) ^ Uing ..profiles\ for profiles folder
+ I0 a( a- }% r Cannot overwrite function OnStartOrLoad 0 P' ]+ y8 a! ^' g) R( S
Cannot overwrite function waitForEnd 8 [4 z2 {6 B8 |' {0 v
Cannot overwrite function OnStartOrLoad
3 [7 m, S$ [" f! y" ^( D4 F Cannot overwrite function waitForEnd
* g3 I& T! f) w2 ^6 o& F Cannot overwrite function OnStartOrLoad
( {" B  l8 S; S Cannot overwrite function waitForEnd
7 W+ U/ J% t# _- | Cannot overwrite function OnStartOrLoad
0 d( r9 p7 C8 j Cannot overwrite function waitForEnd
1 l# }# z) ~  X' z Cannot overwrite function OnStartOrLoad
/ k+ m+ i/ W6 ?% p+ u Cannot overwrite function waitForEnd
3 c" f6 T# q" t  K5 C Cannot overwrite function OnStartOrLoad
5 [4 G3 g( k0 }( f Cannot overwrite function waitForEnd
& {  {, t  y! x: ` Cannot overwrite function OnStartOrLoad
& j  f# X3 i$ [ Cannot overwrite function waitForEnd
6 n9 k5 G' y3 I+ Z# U& L$ A5 i Cannot overwrite function OnStartOrLoad : Y3 C8 u2 M) ?( Q
GAME -- Using player profile 7 A6 i7 R' @) n
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 9 Y4 i* L0 X4 D7 F3 j- N: ~9 B4 u
error executing GetAssumedLatestDll() in driverConfig.lua
2 `3 i2 r0 M& @3 c' T3 V" [ error executing GetAssumedLatestDllVersion() in driverConfig.lua
5 E# D! u8 X4 {7 V) y' t error executing AdjustForBadDrivers() in driverConfig.lua
  M( U8 r. N4 o  w: D5 t) w Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
: t3 c- R) ?/ k7 O Loaded Archive: 'EnglishSpeech.big' % ?9 V0 e* d( `1 a5 E' N
Loaded Archive: 'Music.big'
+ n* w7 @2 E6 \" i$ R" b$ ~$ }6 W6 p SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
) D) ~0 Q# ~# K$ p: g/ s/ s SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
  F; [2 I  b+ y! {5 ?% t Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
& C( {+ \% P2 u! P* [/ H; r2 v# v Built by  : mrbuild ; C3 o: F, L7 ?% P/ y! u4 C' j# s
Data path : E:\家园2\HomeWord2\data * j$ Q: v& L2 w( C$ P; }1 S
UTIL -- filepath failure, missing alias '宋体'
( Z: B* N( r7 @9 G" l2 k7 i Cannot overwrite function OnStartOrLoad
7 y1 v  V  l) j# _0 D1 [* W. t Cannot overwrite function waitForEnd
: E; |$ S8 P# l7 ^1 {9 }& V1 ^ Unabled to find data:animatics/combined512x512x30HzNS.avi : F/ H0 u2 k& b3 P7 n# ~4 L. _
Resetting fp control word.
0 C2 q  |. }/ f. }' p3 a7 S5 i CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace % J% e' C7 f2 h( L/ }
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
. c5 q* j  P% C! s$ W( i ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
8 a7 m2 L6 t0 Q5 c; l- G ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! / m$ ]3 C: m: I) ^8 B: N
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
, D; e/ |5 i* \# X) |4 J' R( Q9 r" q MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! + j6 U2 H8 k; t) S) Z- ?' L/ V# k, R
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! 1 J& S( W% {5 b6 o$ Y% a
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 8 B$ I. x2 ]) y( F9 V( v" D$ E" _
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! $ y  \# ^: C) ]" i2 R' ~. d7 o
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! + C: o; p5 f* b8 _6 q- D3 Y
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
' \( k' d0 [, X3 @# W, Y MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
: ]- D2 g7 x: [2 P. ] MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
+ L( d1 o  A$ A5 G2 s7 Z# p MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! ! l! t6 ^) |; O- X/ \
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! ' O  @6 T# f0 y5 F, y' F9 ?
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
$ }7 }$ ~7 K( ~+ [9 K MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
# T2 D* J7 }$ {" g MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
# ~9 P& E7 P! g4 a0 W8 |4 o4 e MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! 0 y# d6 m- S: f7 w9 z; t
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! . a0 E! g9 D- {7 b
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
% _+ w: |6 U0 u6 D8 k7 O MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
+ M1 }# M$ G6 O- a' V! J9 `8 k MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 6 @3 q+ }- w4 {7 O6 ?
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
) h- a2 }# w- \1 ^! o  N MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
$ v5 ^( ]/ \& l' g& I  l MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! . z3 j1 t: ]/ j- B" ^$ j3 d
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
, K4 f$ W6 o! S1 [ HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
: ^+ A2 C6 M( g, A( B4 Y1 G. Z HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 0 o% o3 g) _8 C) F
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
" [- ?0 p- w* C5 A2 M HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
( y2 L" `( A: Y! f; ^0 Q Cannot overwrite function OnStartOrLoad + a6 j# `$ f  M; ~
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强0 q( t% B" \& K* M4 O% b
build available 8 j- s7 A0 ?: J- {
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
( h9 J. ^4 r+ ?3 H/ G# _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - `( S8 f' E  I" }. p% i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . T" u  r1 E9 t0 }4 ]3 R# `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) v, w4 t3 X7 T  L4 D, g! s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 Q. S8 O, U9 e4 G8 H3 U7 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; |8 n8 G; d9 A( b0 C( t' Q# J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # h1 d, {: f; v* S6 E* y1 |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   a( ^$ P* x+ m/ \7 R* I
binding for hotkeyId:9 not found 0 {$ M0 h! I1 j2 g, I6 e  z
binding for hotkeyId:19 not found * |* c. v9 A) [' H+ O) v1 t" Q
binding for hotkeyId:9 not found
$ F' L$ e, N( c$ P$ Q5 A binding for hotkeyId:19 not found 3 {- _$ K" T( f) a& P0 p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ K! W/ P7 @) r3 | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 ]& m( i* b0 X3 m% f# {% i8 }" I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . E( S$ l) n2 K& c& t% F) I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " M- ]8 a, u9 Q( j
build available - K: F) i& B7 `( d2 j
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
. i3 [" r7 _& d* D! P& ? *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, a$ m, F; T4 E8 P: c build available
8 K! {, ]4 }- f4 [ generic build available
8 K# l( o2 c) ?3 W2 z+ e: O4 M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( o5 k# Q: ^8 p6 | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" @% z0 _$ s, ^7 U- X+ Y0 J2 f/ h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 H* _/ J" D* N# E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( M5 |% g) ~5 }% ]4 W! z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 \2 e' p) c1 [0 X; c  ]8 v% b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 ^8 \+ W! ?- o5 p( l *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) j( R# I$ d" [# R2 J/ s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / g) I1 `% Y$ j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 b( x8 {0 l5 H; K8 W5 x. y7 Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 G" \: f' V% f" L( L7 ?3 R* H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, |0 q; A! q* L- d *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 n2 `; X# r% H: ?# O4 c+ t  w9 s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% |0 \7 {3 F! t3 P6 P& v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* }, b9 l$ ~" Q, S( D% T& c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " s3 `* g& z; B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* F8 X  t! i% }6 i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 Y: G) i( h7 q) O7 v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 P( d2 O6 w) a2 Z* W2 x& J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # }/ G% e4 D6 g9 Q( a6 A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 + T: x4 ]( y$ K$ i3 u- ?+ u
build available
) t/ Q, u8 p  N generic build available , S# B4 _# `& n- f0 U! I1 z- U
build available
1 X0 P0 Y9 `* \7 p generic build available
8 g! u& l5 M5 ^1 a4 b* L build available
, ^# {& o+ C$ I8 R" D$ m generic build available
2 P- j2 A0 s- g( B- p build available
- s' r+ _( }  o$ { generic build available
2 s; P0 I1 N8 y9 r; l build available - j/ I# T7 `4 g7 X
generic build available
. d9 [/ |/ o. i* _ build available % ~# R4 o3 |7 s
generic build available
- X6 V+ j; @8 {8 W3 K( z8 ^ build available
; `1 \7 A$ t4 w" Q; }* @. Q generic build available
2 {) x) `9 E1 G' ^3 x build available
0 z1 o. p( ]% c1 z7 l generic build available
* D$ b  k  ]* L3 n6 K; W MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! . {7 e$ e$ n4 x9 g
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 2 Y. ?- h3 b5 d! c+ j6 O# s

: |: k( J8 L0 @' }, c5 F; I, k  o0 N
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0 k1 @! B: v" ^1 r7 B" U* O, {# x: o, _: ?4 v( J
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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