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% Y+ a, m' g) Y4 e+ B/ S W2 MThu Jun 30 11:28:41 2016
2 W5 u9 a* x8 h+ l Loaded Archive: 'Homeworld2.big'
- S' N) G$ q4 d, p5 B( x UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' / X( S9 [* C% d) E
Loaded Archive: 'English.big'
3 j3 B. O- [7 A; n' u Loaded Archive: '76561198085870635\688484859\yaodu.big' * w* T2 U( Q: R& D. W
Loaded Archive: '76561198085870635\688484859\English.big'
' c0 Y4 H& }. B5 V7 h LOCALIZER -- File is missing file range in LOCALE:resource.dat
) g6 }4 I }, l* r+ ]0 Y LOCALIZER -- File is missing file range in LOCALE:ui.dat
- R E6 B9 @1 `5 W* y" E- b' ` LOCALIZER -- File is missing file range in LOCALE:events.dat , B7 ?5 [$ _! F/ N0 w' B2 I' n
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat ]% i; m9 i- w# w! i0 T& t4 s! }
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 5 ?$ ~. ~6 M* c5 S) o# J
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
) z0 D5 X, Y* z Uing ..profiles\ for profiles folder 3 c5 n3 o v5 h) q+ A3 @; p9 r# w
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
- A8 k* ]4 V' K* F7 b' N error executing GetAssumedLatestDll() in driverConfig.lua 0 v! t9 ~9 ^ A8 a% {
error executing GetAssumedLatestDllVersion() in driverConfig.lua
6 M3 @- N% |1 P$ M4 D6 ]( S4 a# d error executing AdjustForBadDrivers() in driverConfig.lua ; Z4 ~3 [2 u1 P
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) : p# a' ^/ j8 \, L* T
Loaded Archive: 'EnglishSpeech.big' + P* }: }* \7 m7 F0 |
Loaded Archive: 'Music.big' 8 T6 D9 f3 K4 p9 ]2 L
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
3 a0 B* x9 Z6 d0 V0 l SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
! ~8 j% w; h; g3 Q! T3 _ SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created a8 W% i: c0 G$ D- b6 Q
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created # S" l" i3 Q- d$ a$ d) N
Build name: # C2 d, \7 L; r' A2 H2 [ `
Built by : builduser 3 L) c) I+ |( [, P
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 0 f W* _# H0 Z" ^
UTIL -- filepath failure, missing alias '宋体'
4 q! I% [6 k9 O2 r; f/ X7 T LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
1 m1 |3 }* j4 }- A% R5 @8 Y1 p last token read: `? at line 1 in string "" 4 }+ x; d9 d0 C, n& h) ^
Attribute FEColorBackground1 not found in stylesheet! 2 F3 r+ O, g" b8 N, [% I
Attribute FEColorOutline not found in stylesheet! + A# u+ S* `* X) e
Attribute FEColorOutline not found in stylesheet! + [" T6 c# p0 P2 t
Attribute FEColorOutline not found in stylesheet! # D# d2 W1 L: c2 o. k
Attribute FEColorHeading3 not found in stylesheet! ; d+ H5 z1 I* u6 b
Attribute FEColorHeading3 not found in stylesheet!
4 L. B/ G( X/ ~: Q Attribute FEColorHeading3 not found in stylesheet! 9 i+ l5 r) n: m4 A0 I
Attribute FEColorHeading3 not found in stylesheet!
; ]$ q( K: s$ ~: m2 p- e Attribute FEColorHeading3 not found in stylesheet!
7 O* G; L! y4 X+ ?5 B Attribute FEColorHeading3 not found in stylesheet! 8 Z. x3 F# n5 x( V: e e3 K$ {2 {
Attribute FEColorHeading3 not found in stylesheet! 5 H9 f+ u3 z% ]% j
Attribute FEColorOutline not found in stylesheet!
6 D _* ~2 w2 L5 v" W. _ Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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