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Thu Jun 30 11:28:41 20166 r- S" I+ Q- N# e5 R, `# E
Loaded Archive: 'Homeworld2.big' 6 f A0 A; S. ^1 t! J
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
$ C$ C1 M+ n+ _$ h: h- W6 ~ Loaded Archive: 'English.big'
. a7 \( M4 _# [ P' j Loaded Archive: '76561198085870635\688484859\yaodu.big'
' x7 d% Q/ G w/ I# a Loaded Archive: '76561198085870635\688484859\English.big'
0 j2 Q' [" p8 {% P2 F+ ] LOCALIZER -- File is missing file range in LOCALE:resource.dat
% `5 d9 K% A& E# v# ` LOCALIZER -- File is missing file range in LOCALE:ui.dat 2 ^$ B. I, @, f; j0 C. N
LOCALIZER -- File is missing file range in LOCALE:events.dat
: |9 g9 G. r- C8 x8 G( b1 A LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat ! y0 O& k/ _# {4 b; [
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
1 f" n0 q% A! z( T' K LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
4 H% B2 V: X0 D+ `. ?" H Uing ..profiles\ for profiles folder
* T" J$ k6 L' g, m% [; F( ^ Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
6 n& h. \/ T5 ?4 B9 x3 |. E error executing GetAssumedLatestDll() in driverConfig.lua 7 u2 S& R( u3 V! a5 z# q4 s8 [ a+ g
error executing GetAssumedLatestDllVersion() in driverConfig.lua * o8 |7 j x* {8 T- f
error executing AdjustForBadDrivers() in driverConfig.lua
4 p1 ~8 V+ u) ~- z/ ]1 S Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) $ B7 [& n7 V n
Loaded Archive: 'EnglishSpeech.big' $ y: p$ \( v# D% q5 [( z$ {
Loaded Archive: 'Music.big'
A4 L6 y" k! F+ J SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
$ u$ _% l; }* F5 W3 q/ B SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created ( B% a: o6 q8 f8 x- z5 L
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created % ], s9 I, o% S& n0 M+ c: z% T, F3 S4 m) I
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created 7 p6 X8 Z9 U- Y' L+ o7 _8 e' @
Build name: / c' X# t5 h/ G) R
Built by : builduser
0 A m) w0 R" p/ E Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
. ~; v3 h5 T: k) B. X UTIL -- filepath failure, missing alias '宋体' 9 K5 U& \6 }( C4 B# P' W$ Z0 i/ w
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;8 C1 t& ~' p3 h/ \: D
last token read: `? at line 1 in string "" - e3 H0 O7 E) ?" a5 |3 D
Attribute FEColorBackground1 not found in stylesheet!
- g$ a/ P6 \& H& A Attribute FEColorOutline not found in stylesheet!
9 y+ ^$ M$ Y) [" \ Attribute FEColorOutline not found in stylesheet! % `6 V5 t9 j' i+ T) h" e8 t
Attribute FEColorOutline not found in stylesheet! 5 ]. {# U6 B2 t4 C) c
Attribute FEColorHeading3 not found in stylesheet!
; b$ Z- [. r( q1 M6 H4 s Attribute FEColorHeading3 not found in stylesheet! , r( `: X8 T. M6 s8 R
Attribute FEColorHeading3 not found in stylesheet! 0 d3 a9 b4 I! T. r6 ~8 K
Attribute FEColorHeading3 not found in stylesheet! , D! C4 @ z3 B& o
Attribute FEColorHeading3 not found in stylesheet!
) v7 x$ \: I, ^ Attribute FEColorHeading3 not found in stylesheet! 6 x; F I2 X# _- @; U) l
Attribute FEColorHeading3 not found in stylesheet!
4 f+ ]8 l& P! K$ g7 ?! j/ R; V* l# F Attribute FEColorOutline not found in stylesheet!
9 } ?7 ^0 u$ r, P6 ] Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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