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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
$ P0 j% h) Y$ u% q3 X配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死3 |7 H7 |1 G+ N7 e. }+ Z
驱动:均为官网最新驱动
' D5 ?8 ^1 ~) U/ j8 r0 n, y死亡模式) m) s+ ^! {( H9 g' K
资源:标准* b' Q9 F  v4 Q3 {
单位:低% A- w3 `7 T  r7 ]7 A
2个AI正常干(他俩护干 不敢我
$ w7 C0 G8 v! z, b4、5或6个AI就在5分30秒左右卡死
' H8 ]. [/ @' D2 K, _6 r) ?4 g以下为报告! d: }, g$ Z5 o: [
Sat Oct 18 22:29:36 20141 D) G* k9 ]1 o# a& S  g, ^
Loaded Archive: 'Homeworld2.big' ; K& G4 x8 R% a3 m' l- V2 I
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
6 ?+ K' ]/ |# Z9 F) ~4 ^ Loaded Archive: 'English.big' ) X2 T' y/ ^5 h) u4 c
Loaded Archive: 'yaoduMOD.big' , E. R8 R7 m7 g2 k
Loaded Archive: 'yaoduMODCH.big'
5 W( {# G+ J9 z. m& v LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs + u4 m7 d8 I6 C
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ! k2 d2 u" v8 O
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs - V- n* X% V, A0 t- u7 Y/ T
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
& s4 [7 U& y1 U( L% X& {7 J( U) n LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 3 @8 T& i+ U: A+ I# Y3 H
Uing ..profiles\ for profiles folder 8 }, k( Q! ], h' E! }" Q
Cannot overwrite function OnStartOrLoad / @6 d1 X9 T+ C* c" L8 |2 E9 R
Cannot overwrite function waitForEnd 7 a( o9 K/ D6 G8 Q
Cannot overwrite function OnStartOrLoad # _6 \- C% ?; G: f7 O
Cannot overwrite function waitForEnd . M. m9 B3 Y0 ?7 t8 A
Cannot overwrite function OnStartOrLoad ) X* D$ a* f" V; k0 c: I! D' r
Cannot overwrite function waitForEnd 0 ]+ e- S* b3 h# N/ i
Cannot overwrite function OnStartOrLoad
: {+ J9 d) C1 E, d Cannot overwrite function waitForEnd
/ p( ]) z: M5 U, Z Cannot overwrite function OnStartOrLoad * E0 i7 n4 H7 L! z. ~; |
Cannot overwrite function waitForEnd
' Z: F0 F% ~/ T% F8 D Cannot overwrite function OnStartOrLoad
: r, C( |7 b5 |& G& Z3 z Cannot overwrite function waitForEnd ( B# w6 ~1 y8 |* \4 E# |
Cannot overwrite function OnStartOrLoad
5 k2 Z! h+ B  r2 H& \ Cannot overwrite function waitForEnd
/ h" o- K; }; i: j8 e Cannot overwrite function OnStartOrLoad % j  [; v9 [: {
GAME -- Using player profile # F, x" v% z. x+ f$ X
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
3 }3 N; [7 @: B9 r+ i- X error executing GetAssumedLatestDll() in driverConfig.lua " q! @% k" K, d' L% [. P
error executing GetAssumedLatestDllVersion() in driverConfig.lua
$ w, ^& ?4 r. h) { error executing AdjustForBadDrivers() in driverConfig.lua , o" _! ^$ r: ~3 A
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
$ e  w0 u6 R# Q7 y8 y4 A Loaded Archive: 'EnglishSpeech.big' - `. V' D8 w% P: j" }
Loaded Archive: 'Music.big'   M; c+ `0 g# Z+ u  b% [$ F
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created - n, J: T! u+ E5 F/ G8 M
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created ' B( U; o* t/ I8 ~
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
4 z: [0 {/ a# N! _; k Built by  : mrbuild 7 G3 J( E! k, f7 h5 K
Data path : E:\家园2\HomeWord2\data + O; K/ m+ D( L! L1 o. D! a
UTIL -- filepath failure, missing alias '宋体' ) L" W1 t. s5 [7 f) l, b; b/ J, s: O
Cannot overwrite function OnStartOrLoad
& }( s( M5 ~/ Q- _- Z- o. g  ^: k Cannot overwrite function waitForEnd
, J% M; q( d5 F Unabled to find data:animatics/combined512x512x30HzNS.avi 6 ]" Z: p7 h! t
Resetting fp control word.
- o% b7 ^8 j  N) W! }' W CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
& b% e- a# q( F: \ Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
. m5 V- H" Q; d4 N" f ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
" d: y) U' B& u# l ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! , U- R; F3 o( p4 i# z! L
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
/ G  {$ U0 |. n, Z% t1 @2 P MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
5 Z& k  z$ x( ^" V2 S2 r MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! % d3 F/ a% G" S7 `+ K/ u4 U" s2 Q
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 0 A1 {1 x) g% h/ [7 m/ i- `" E
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
2 p+ a& B# A3 ~* f MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
% A$ y9 Z) n$ O MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
7 d8 ~( K+ W  U5 _7 c; Q MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
; r# d; H: M# b6 L5 ~" Q MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
: l7 N4 `! n7 r1 J# H0 o MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!   Z7 K* _/ o) A. r
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 6 ]& E' Z' T6 ~$ s. O( }$ b# @9 S
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
+ s; R; @3 m+ r! C3 P1 K( ?: J MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
# G, X6 M; m% G( C" h& f9 n MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
- ]- j% Z) u* O1 F MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
: _! C: y5 D3 v, e) E5 g MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
6 h6 \8 S* |- V9 B: l6 ~9 h3 n MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
: P+ ?3 U/ E- C! ?! E% ? MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! % n2 L4 F0 M9 ~5 Q  |
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! ( d. D2 m2 A  C$ A
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! % P' P1 K5 ~7 d/ P
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! 8 R1 P! i/ r( v7 f/ G& F
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! + R3 d+ {) p2 j% g7 r
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 2 D8 V/ ^; \% c% c% @/ Q
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 3 z% Q' H" v0 y& B3 {7 M# a0 j
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
) G+ Z9 J* Q8 z/ F5 J$ }6 t: Z HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! * h. C( W8 w* J
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! ( C* V' h2 ~0 `) A! A' ]
Cannot overwrite function OnStartOrLoad ' E/ g# U" i, s  y
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强/ b9 J; }  B& D$ @
build available
& k1 p2 G1 o2 Q# n+ m5 y utility build available ZGN_RESOURCECOLLECTOR  RESOURCE 8 k! k2 y* v. `, w2 x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ }% v2 F' i. F8 {; g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 T( }  B4 P/ X* R! W5 I% V: c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" B6 X* Z7 Z$ Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( a5 ^0 @+ r! Y& m4 J7 F" G, n' \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # O8 R+ X( S# v) b. X8 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 u0 m' A+ n$ s: i, K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 R; {/ C2 }/ d! H binding for hotkeyId:9 not found
) B8 N8 D6 {# w- S6 }8 w) ~) u binding for hotkeyId:19 not found 4 B5 t# i( B3 P. f* r
binding for hotkeyId:9 not found # L! O) v1 C+ \4 Z7 g" h8 X* J
binding for hotkeyId:19 not found : E' z) r7 j7 `. L; a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) X, y: _/ q. b" t0 q& J. j) b. z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . l6 z3 b  ?' }% r5 z" Z6 c. [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 G& P" m# M" s! M: {7 f0 b9 i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 E8 M2 p+ p5 f7 ^5 V5 `5 A
build available
  t! P, N8 U5 p' X& W/ X( a frigate build available ZGN_SMALLFLOWSHIP  FRIGATE , q; c, f1 R- \* H* T! M, t- e$ Q9 Q1 ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 ]; ?. i$ ]" U8 G: {  s) t4 a  Q build available / s, O8 W/ y$ l5 V
generic build available - @( Q* C9 Q, a$ p& @" v9 {' |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ b. L# q2 b, C4 A1 q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 c/ _- t: k3 Q* J# G2 i1 X *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- u: [4 C- v3 U! \' M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; |' |1 i, B$ @7 L1 ~8 y' u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - y+ l2 c3 B! n+ K, R" `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   g( k1 m0 n) l
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 h& e& P: }( x+ w" L" ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; v* D' Y6 p1 u! I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( n1 N3 M! r1 f) ^/ n
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 u2 ^3 k2 c3 H; S* t" H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & I' E8 a  I8 `. D8 {9 E  B4 c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( R6 Z! ]6 K: E; I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# N# I% t/ p/ l* U+ F! t: s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % B) U5 Y+ I7 R, _4 e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' W: {5 ]: h0 ^0 u* b% V/ R6 C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 A4 c+ S5 b, W- h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! T) k; ~) X7 }% X3 Z  |) F( S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( D+ P% ?" B- w* h) \; y2 U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 @( v; v/ }3 I$ F* I; N5 W *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 ; U3 r! O! l( t! \3 k0 I8 X' @
build available & y  g, Y- @2 J3 K: T. d, g; {+ [' }
generic build available
5 {8 a& ]9 r$ P build available
; Y* m' h5 |6 l1 O* ?# B generic build available
5 N5 b8 g/ Z! Q  `( Y& S" M/ a  ]5 C build available
: R, p. M# a& \0 F generic build available ' r6 J- N- x2 w  b7 s: X! g9 r/ ]
build available
0 k: q0 @% C- R. b+ n generic build available
9 W; `/ Z1 Z' {; c' X build available
& j0 {7 o2 i/ z2 G  K0 l8 g generic build available ( H. [" Q+ L  d9 F2 d: R; r- C
build available . L8 \8 h( N6 L$ \- r& W- `
generic build available
" F1 n4 d5 l0 K/ g  D build available
" {) p" v5 j$ c generic build available
: W0 y; T# `+ M: ` build available
7 {0 \% l) d! T: M" T generic build available 2 ~5 z- q2 ~) R5 E/ z
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
1 u6 ]; M7 s; N0 e  m MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! ! i/ u3 T$ [# H' Z. E
4 i& o6 U" X# D
3 T* V9 V* g( ?/ b' w
) m* y* q$ b) [2 {2 E% v8 ^
3 x' }+ L& \" f1 G1 V' G  I$ O
! `/ x% ?+ e* U- P- \
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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