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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
; q( u, n5 k9 o( p" }6 d2 S- Y配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死( q: D6 m9 H$ p- R' k4 s- `
驱动:均为官网最新驱动1 K& G3 t2 n; a! u, R) o4 m' V
死亡模式& e  O3 E5 W. Z
资源:标准
* R' @% h( O" j单位:低
1 w# s# a3 s3 E0 l7 U5 X8 ^$ B5 q+ ~2个AI正常干(他俩护干 不敢我+ O! J& a: m" U9 |! B  {1 G
4、5或6个AI就在5分30秒左右卡死
+ U5 p/ C4 b4 h5 I, h/ ^9 _8 n以下为报告0 _3 u& A! j2 B4 o- x# e+ D
Sat Oct 18 22:29:36 2014. n' ^0 }$ }% m( e
Loaded Archive: 'Homeworld2.big' . H  z* y. e7 d6 B) N+ {# l
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
6 z% m) S/ }% [& f/ ? Loaded Archive: 'English.big'
* U8 `. X9 J: d, V, o- h4 H3 i& C Loaded Archive: 'yaoduMOD.big'
- v' F2 c7 ^3 F Loaded Archive: 'yaoduMODCH.big' ) C: z, U" @' B/ p" N, N
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs # g% c+ Y5 y' X3 w
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ' Y4 W* V+ P0 e  }; w7 w0 O  \
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs ; `4 o& M7 s0 Y- a4 A
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs - O0 f. [" L$ J+ A5 ~% m
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
$ P+ X  A/ C6 @8 ?! L* a Uing ..profiles\ for profiles folder
% O0 N" Q" E- R* ?  k Cannot overwrite function OnStartOrLoad
* H. O$ E& h; {& a# X Cannot overwrite function waitForEnd 8 n9 \% X( m& W' _
Cannot overwrite function OnStartOrLoad " a- m  @& K% k5 z7 U# L
Cannot overwrite function waitForEnd
& X8 E# R; {# J. p) j Cannot overwrite function OnStartOrLoad
' _- E' [4 U/ Y. Q; l# G Cannot overwrite function waitForEnd 1 A5 U1 w, y" j: Z! T0 E! s
Cannot overwrite function OnStartOrLoad ' ^* q5 V& @  ~# R9 h
Cannot overwrite function waitForEnd
5 E( E0 h9 O% A4 W8 z! j; I0 e Cannot overwrite function OnStartOrLoad
& B$ H8 P# F- a  N# m Cannot overwrite function waitForEnd
! P4 `4 B$ [5 Z Cannot overwrite function OnStartOrLoad % ~$ q6 a  h" m! n- U1 X
Cannot overwrite function waitForEnd
& @0 ]& r9 b! G$ h0 F/ n, E Cannot overwrite function OnStartOrLoad ! l5 l- q9 S- i$ ]7 \9 a: ^2 T0 k3 E
Cannot overwrite function waitForEnd ' ~: {; g. e# w
Cannot overwrite function OnStartOrLoad 1 ?! A" K( ^8 V# k% t
GAME -- Using player profile + G) v3 l0 K  P, e0 Q7 H  L
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 " G, B: Z, n. P; O+ k0 y
error executing GetAssumedLatestDll() in driverConfig.lua % u  [6 Q3 }# z/ p2 J
error executing GetAssumedLatestDllVersion() in driverConfig.lua
9 r3 h. [: w; Z* i error executing AdjustForBadDrivers() in driverConfig.lua / r. q$ O8 Q) a
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) 3 C, J4 J1 }, u  m
Loaded Archive: 'EnglishSpeech.big' % M2 m0 F; S; [; A9 R; x
Loaded Archive: 'Music.big'
0 `3 }7 D# R5 t! @0 y SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
3 k+ {: z. p; w- f$ H& E. Y SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created / M. s- ~) ^0 g# P4 @4 i4 @' Z
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte 0 P$ U" |9 H& N8 W$ p
Built by  : mrbuild . S! v; E! O* R0 ]3 u
Data path : E:\家园2\HomeWord2\data
( F. H" D4 d: S- V6 h, c UTIL -- filepath failure, missing alias '宋体' 6 y4 X: M! \" b% \- _6 Z! Y: h
Cannot overwrite function OnStartOrLoad
/ L8 Z3 N9 r. e2 h  b Cannot overwrite function waitForEnd 1 H! e8 @- z- d9 ?5 @/ d* E! @" b+ E" d
Unabled to find data:animatics/combined512x512x30HzNS.avi
, z) f# O. i5 f, r  ]3 c Resetting fp control word. 4 h& D0 ]& M2 k" F/ N7 P: u
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace ' Q" a9 g& B4 Z3 _
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
: a9 w  D7 o5 B% K+ I* \ ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
3 v2 ~; {7 Q7 ]2 C! s5 N ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!   T9 w# V# K  z1 U5 X$ g, W
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
( o3 t3 x/ `0 r/ y MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! 0 w0 y9 m. h9 V, Y. y% y
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
% q" Q. _5 c2 v; v4 p4 I, J! g% d MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
3 L+ @8 L, a( I9 c- O MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 6 `9 s0 E0 ]& L; q4 q" Q
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
) H- s  j/ m7 s. r; g7 ` MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
! V8 j* V3 ~1 _ MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! ; |" a+ z* V" B- F4 D. F
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
/ G+ `- k8 |. [8 u* d$ ?" _ MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
  a4 g1 L3 T3 [& G MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 7 Y  V7 p. H# w: @) E
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
5 P5 V) o, e4 w$ o- L7 t MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
9 P& a9 b# K5 X+ S2 Y MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 7 }2 f5 U) z' ~5 f
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
+ ~9 m# I  H+ n4 Z6 s3 X! I/ h) r MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! 4 L# O: [) k* z9 N: ?3 a
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
: X" [' l$ w: n; r MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
) F5 k9 l( N" N" k MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
2 S/ M  }" T% s; Y; K) t MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! 3 R2 d" l% A0 C5 j) h
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! * m" D0 A% P3 k6 h
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
" J& v+ h& X- |* u# T% G6 f MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
* e& J4 F: u: V8 B6 h3 V& z0 A9 e HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
1 R( P. d7 t: [ HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
: k8 q9 U9 b- r+ A, N+ V HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! ( H0 `+ o% I( f9 H: R
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
; ?4 [$ V) s; L) P/ i+ S) o Cannot overwrite function OnStartOrLoad ' a) i' ~; E: e# {
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强% s  O! B0 C0 o
build available 9 x( s+ d6 M8 |. ~
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
( q2 o& s2 S$ [6 R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 P1 P+ ~% Q8 z( }* e4 m1 T; g  g$ s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 g; p9 B! J3 R! C7 j6 p4 @( f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: H! T% J! y, G* j( j! ~- d *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ _2 H7 G# v4 c# V, c* V7 _+ ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) U8 c' E* s5 l/ K$ G8 @
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 A% P2 ^7 P: m) i# {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : ^) u- F$ c& }
binding for hotkeyId:9 not found - X# v4 b  r) v# q
binding for hotkeyId:19 not found
2 ]% d- y7 m* g% `2 c& g binding for hotkeyId:9 not found   _/ R3 g, \! t8 Z/ p& d: h
binding for hotkeyId:19 not found
  r2 P4 O6 z4 M% Q9 ^% j$ L *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' ?' `& i$ T4 h- }" j5 L2 S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; `! b# s0 f1 Z" N2 e  D *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * ~  w; T( `7 R0 Q, s, M" u- C8 Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 s. O' ~) I* R, ~, {- \3 c3 j% |
build available 5 r0 j' ]; `- `- o- U8 `
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE ) H: \4 b1 W! L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 B4 X1 q# m/ y% q& c. w
build available
6 }: f7 }. U9 ~, W3 [6 X generic build available - |. h3 {# r( K5 [* @
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   `9 g0 `4 E5 N* }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! ]( _$ ?/ R5 e! S* s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) Q2 G* {* G' f6 z$ q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- G( g0 ^: e0 n2 Z# Y& M8 Y" w+ c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 C+ m: r$ |# M0 [4 P; B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 y9 F/ e' ^' p: F+ n9 h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. m1 W; ^9 X$ k, z" C. l5 G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 s7 b% H" h- x# j: V4 ~- M, N6 k2 E1 u *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % h! x3 {. u& g5 `) v0 e& m8 U( i9 Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " z5 V1 q& i3 A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 q3 H  l/ _8 j( {% k5 r *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 S9 P" u/ `2 o; c! L1 @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 ?) r  Z1 P" B9 P0 g$ s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. j! I* v$ L( e5 Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) Y, t4 c9 z$ G# q/ u$ Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. _& [7 ~* p' u/ H *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # J" v" ~- [: a7 j$ {; @
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' J( |* [; v' l3 }  X% D8 D7 T) f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 E# d: s5 v& o5 @! l0 R
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
6 f# q/ d  I1 Q build available
- K) o# F9 V+ t3 L" Y generic build available & {- J! R0 @: g& ?. f- e: L- t+ E
build available
! l; t* O" ~0 Q( }3 W( q* f generic build available ; F$ T& z' u4 }7 g
build available
- S, w% A9 \! t5 H- X/ f generic build available ( S9 S3 R7 v8 R$ ^$ y& a+ y
build available . a0 b  ~, s# u/ L' m
generic build available
6 x0 p- c" h5 ^ build available 5 o3 v$ m1 V# z5 h, A- D& }
generic build available
* [% A# H% c( N8 B7 g+ F0 j build available
9 m1 ~/ O3 G9 u1 Y6 j generic build available 3 f4 ]( }7 Y1 e7 a. p
build available
8 g: {* S$ D9 Q8 P8 K generic build available
4 ^2 J$ T  |- ]+ c) `3 _  T) M build available
( T8 b" a- K& ~2 E generic build available
$ d6 A! v( H3 i4 l% Y0 o1 I MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
: {9 j, w% H2 i8 L- O' `8 E MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
$ k/ I* u& g; G  x0 K' E
+ z/ a. u3 A& Z8 i8 n6 l
7 t/ z. D* \* _2 Z! i0 c - b7 E+ i6 m" r0 V6 Q: @. }

8 n" n# p# Y; R7 o9 Q# J+ E; m) Y# e' @! n8 B, Y4 T
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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楼主
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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