设为首页收藏本站
开启辅助访问 切换到窄版
查看: 9813|回复: 0
打印 上一主题 下一主题

不能开始游戏

[复制链接]
跳转到指定楼层
楼主
发表于 2015-10-10 15:08:57 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
See the end of this message for details on invoking , W- _% V5 D1 ]+ c1 X- e
just-in-time (JIT) debugging instead of this dialog box.& v/ c/ m8 h1 q/ g5 P; B5 t
" {2 L5 \7 H# ?0 z- [% [/ M
************** Exception Text **************$ j# F* a/ Y) g6 s+ T5 y; X
System.IO.FileNotFoundException: File not found.
1 K* a2 U( |# X8 P* r- r   at Microsoft.VisualBasic.Interaction.Shell(String PathName, AppWinStyle Style, Boolean Wait, Int32 Timeout)
. @) i2 R- r" y, a4 w& t3 [) A, v   at yaodu.Form1.qdyx_MouseClick(Object sender, MouseEventArgs e)
1 Z2 K. M; I2 b$ J8 z   at System.Windows.Forms.Control.OnMouseClick(MouseEventArgs e)# V$ }3 K; n& C+ C2 l* X& {$ ?9 C
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)) k5 w4 V# e% t
   at System.Windows.Forms.Control.WndProc(Message& m)" L2 s& w% a" Y
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)' a4 S  k2 B  z" k1 H) C0 n
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
+ P. S" x4 u2 G, b) g( ~' `2 {" ~   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam): A: w) E6 g' `/ Y) J, K, p
' X: F% @  U  F  _

- N$ Y4 S9 A  z************** Loaded Assemblies **************; z4 s7 \7 m( f7 i. a
mscorlib
" Q; z! |; r# n, e. o    Assembly Version: 2.0.0.0
. ~4 q& Y' M. M" R& u4 c    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
9 C* b2 ^, ~" Y( ~$ I    CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
/ s6 t9 J/ n- x0 ^9 g----------------------------------------+ d6 P/ J; j  a  r6 k
Fairy EmpireMOD
$ _" F( d1 q) f, O% D/ u    Assembly Version: 1.0.0.0
6 `& x' |. k$ [) T9 T  c    Win32 Version: 1.0.0.0
$ s; T) T. K9 A( K    CodeBase: file:///E:/游戏/妖都家园/Bin/Release/Fairy%20EmpireMOD.exe
0 r/ Z, u" k- x+ E* @% {----------------------------------------
5 f4 m9 w7 [& b1 H9 r, x9 jMicrosoft.VisualBasic$ L; Q6 D6 {2 y: R1 t4 F8 b- H5 k
    Assembly Version: 8.0.0.0
2 N/ L* w! q, W' D% j1 ]6 E( C4 F    Win32 Version: 8.0.50727.42 (RTM.050727-4200)
3 G. _& J6 K8 ^/ I. s6 q    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
- a9 K% J# U( E) |. n4 ?) |$ D) V----------------------------------------
7 b2 |6 P7 z9 `; @7 pSystem
1 \; k- M7 f: l& v' G    Assembly Version: 2.0.0.0
) Y$ ~5 B2 k1 k- U' |/ A    Win32 Version: 2.0.50727.42 (RTM.050727-4200): K6 }5 h# o* f# S
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
6 k. v* [7 O6 O, c$ o1 \----------------------------------------4 M3 F6 Y6 c- {( d# M/ M9 \7 J
System.Windows.Forms) H( U# Y( r5 F6 L2 Q
    Assembly Version: 2.0.0.0
$ q! V0 q% |6 y' ^" O+ d    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
1 `% N$ w7 H4 n5 e. M' j" K    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
' l: h) B* S+ Y$ P----------------------------------------$ i! |6 D+ m: X" `# p# K
System.Drawing' a- I4 A7 p1 a; ?( Y- ~
    Assembly Version: 2.0.0.07 s# ~# w  d' l! U8 o
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
$ d' z" w& q. r7 O2 \; X/ u- I    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll+ ^5 e9 ^# X) _' F
----------------------------------------
) Z& C% C7 I+ O" ]System.Runtime.Remoting
/ ~- E" |. s3 {$ e    Assembly Version: 2.0.0.0
9 H8 C. e2 }4 D, W5 X    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
: F% I, d) }- [9 x    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
! a3 f1 i! j  l----------------------------------------% u7 s. S7 {- {7 D' a( r
System.Configuration/ ?  I: i0 n. A
    Assembly Version: 2.0.0.0; H: M0 q& [# j3 }0 t
    Win32 Version: 2.0.50727.42 (RTM.050727-4200); N6 Q/ f- H2 L  b+ @
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll+ @/ e% y% g/ F4 B
----------------------------------------: e0 ~0 X" h, Y; U( l* ~# Y& e4 S
System.Xml) B* o6 M0 N$ y4 x* ]: J
    Assembly Version: 2.0.0.0" {1 L6 u( d9 P0 b& H  k1 b
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)' e' H  j. g3 D' _$ y7 I" f
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
# W) S1 ]8 d* G3 j----------------------------------------
" G( p$ }' _& N* `; r4 A7 i$ ?7 z2 B- {" F) f6 `
************** JIT Debugging **************: A( H7 n3 {3 j" {9 E7 r; ~# S
To enable just-in-time (JIT) debugging, the .config file for this
! D; e( w0 o& \8 lapplication or computer (machine.config) must have the: S. _6 Y) o: N  w
jitDebugging value set in the system.windows.forms section." [+ ^# i- v. O
The application must also be compiled with debugging
; m; k( o3 V! f6 K' Wenabled.+ z3 ]4 j0 r' R8 k
5 t3 |8 _! _2 l& f1 `" O0 N
For example:) @) i( l( n: y5 o8 Q4 v2 k

) k& _1 V5 z- t7 i/ H4 k
; j  D9 S; ]4 L% U4 m    ) E6 O+ q7 |$ T2 X" u9 T" ?( m

, X3 Y# c- t# ~- ~
$ H( u* ~8 K% C6 z' {9 a* z. V, IWhen JIT debugging is enabled, any unhandled exception# Z) t. l% p: T0 S
will be sent to the JIT debugger registered on the computer1 o- p8 ~8 h4 ~- L! @( i+ [* `, p
rather than be handled by this dialog box.
1 i3 I4 q; P, s8 I4 C! x/ P9 I: i
, s% b9 T( b6 Q/ k4 O' ?' h2 m6 N/ A3 x
- d  G( D  ]7 J- V$ D; I1 J
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
回复

使用道具 举报

游客
请先登录
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

Archiver|手机版|小黑屋|菲雅利帝国官方网 ( 鄂ICP备11006193号-2 )  

GMT+8, 2025-5-28 03:24 , Processed in 0.161371 second(s), 30 queries , Gzip On.

Powered by Discuz! X3.2

© 2001-2016 Fairy Empire

快速回复 返回顶部 返回列表