标题: 家园2 妖都MOD0.91,5分30秒左右卡死 [打印本页] 作者: 997276443 时间: 2014-10-18 23:12 标题: 家园2 妖都MOD0.91,5分30秒左右卡死 系统:WIN 7 64位旗舰安装版 GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下 ) & f3 S8 i& P2 P配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死5 ?2 {; _& y$ Q/ g
驱动:均为官网最新驱动& ?& Q! C, m& L: W' D, |
死亡模式 + {) f" E6 V& s1 s p资源:标准+ a( k. @5 z; m* e* ]- ?
单位:低. @" l" ~! T9 O
2个AI正常干(他俩护干 不敢我 ) / Z2 e2 I% \1 b% a9 z$ R4、5或6个AI就在5分30秒左右卡死. x4 u; d4 @& i% m
以下为报告6 S8 q* N" \' ]2 m E$ E
Sat Oct 18 22:29:36 20141 L% r0 y+ A4 [3 k
Loaded Archive: 'Homeworld2.big' " X' Y7 d$ A- L5 [& Y8 \0 ]! r: N
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 7 [5 X }% j7 c/ @# o- T( p2 W
Loaded Archive: 'English.big' + N$ p+ g0 `6 | Loaded Archive: 'yaoduMOD.big' " l, k4 n9 G4 a Loaded Archive: 'yaoduMODCH.big' ) T% g, f# }* H, _; J( Q( n: Q
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs ( {! {7 J5 {( z# n/ X- p. v
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs - e5 b P0 m2 F5 c7 [0 V" J. F
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs . L4 V/ b$ b" _1 u+ n% [; s4 h LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 4 ^, N5 a9 F0 w. Z6 C
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs - Y5 y/ ]3 A2 k2 e
Uing ..profiles\ for profiles folder ) z& k8 N9 V5 v) I, ^0 |
Cannot overwrite function OnStartOrLoad ( {9 n/ P9 p- T$ g0 B
Cannot overwrite function waitForEnd , ?. s% Q7 u% f6 L Cannot overwrite function OnStartOrLoad 0 l4 v7 F& ^0 @, J: K/ [ Cannot overwrite function waitForEnd 1 T6 W |6 N5 q/ P. }/ P Cannot overwrite function OnStartOrLoad * s# C4 R# b$ D+ J- J7 b7 e9 Y. |( b
Cannot overwrite function waitForEnd ' i. q9 K+ Y1 c8 \+ k5 n5 C/ R$ g
Cannot overwrite function OnStartOrLoad s' P0 @- A& a2 T: m Cannot overwrite function waitForEnd 0 Z% o8 l/ N% D( Z3 @6 t, F' F& z5 v Cannot overwrite function OnStartOrLoad - G* W/ t0 z3 R+ K9 t+ { Cannot overwrite function waitForEnd + m- {9 f; M0 Y: R3 a
Cannot overwrite function OnStartOrLoad 9 e6 v1 g# b6 M; ?8 h% J1 I- l/ Q O Cannot overwrite function waitForEnd ) e- V3 x: s$ r# Y& X: Z- A
Cannot overwrite function OnStartOrLoad : C1 S8 Y5 `+ i7 ]) t/ S$ ` Cannot overwrite function waitForEnd + q, [ ~( b- G/ n Cannot overwrite function OnStartOrLoad 3 ?1 i+ B- r+ V8 s [
GAME -- Using player profile 0 o/ N3 N3 f: T' J' k Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 + P( F, ~! [- ~5 h
error executing GetAssumedLatestDll() in driverConfig.lua ) c# \6 G( a1 Y3 |5 Z0 n; t- ` error executing GetAssumedLatestDllVersion() in driverConfig.lua # X/ P; J# ]- g$ G6 k8 v2 u
error executing AdjustForBadDrivers() in driverConfig.lua 1 {! C* ^4 z, b+ r0 P" f5 h
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is 0) ) e/ M, J5 U% U& I" d5 `
Loaded Archive: 'EnglishSpeech.big' $ |% d; C* @3 Q5 n; \( t, c" M
Loaded Archive: 'Music.big' 5 z H f8 R( n
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created $ t9 {7 M+ r B, d
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 2 i) \% J& T0 \9 h A$ t/ r Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte ' n' \$ j* \: n" Y Built by : mrbuild * y- B% T1 C( G3 H* G5 C7 Z Data path : E:\家园2\HomeWord2\data 5 b2 B- ~0 Q) z8 q2 n UTIL -- filepath failure, missing alias '宋体' , z+ v* C! s) m# N# F4 K Cannot overwrite function OnStartOrLoad $ N: g5 \! x1 u7 q0 G! @$ }* A Cannot overwrite function waitForEnd 5 b& v. V3 A5 S: b% f! ]' B3 ~
Unabled to find data:animatics/combined512x512x30HzNS.avi + s- P2 H4 R; c, g4 W u7 R& r Resetting fp control word. / t* n9 J. u( D. x! }
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace % P7 n! X5 [. x0 _+ `/ m W Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL b* W7 u. M$ [- X/ k ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! c d8 j7 p! M: U4 p
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! * I' f9 l/ s& `! e MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! ; _( X" k! B8 ~
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! 1 i$ R! v7 B" E
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! 6 m0 _; E G& J/ n* `9 U MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 8 [! R3 x* i% v/ e" B/ B
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! ( k' Z, a; @0 H( P. c
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! 2 Z z9 W C% ?
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! 6 |% d# v2 w0 x! Q" k4 h) r( F6 A MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! * k; t4 A, F6 {4 r6 ?- D5 ?8 ~ MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! $ {% S6 g D# u2 o9 Y! ]
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! ' L2 E) ?2 E3 v, T8 Y I0 g! V; b( ]! v MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 0 k; |. d5 x. [ MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! 8 a, j1 G2 R2 I! W e u% f4 A* a
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! " P0 d3 Y9 o P MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 2 b, ]; j0 H" D: S MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! , {, @0 L$ |& d: y5 C4 F( I
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! ) F: @3 y- ^+ ^ MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! ( p1 \" P4 Y! d+ a) u+ A MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! 8 o- ^2 Q' X2 Z' q) r) u
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! # P. B5 J) V: O! ?9 V: i MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! # j Q. z( w7 \- e. A" G+ ^/ g MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! ' t; o n1 s2 K. k MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! 9 I+ g3 V4 c7 v# v2 i' ? MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 0 [; V( q+ ~# f- a2 w% i5 S6 X
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 8 z* C/ Q4 G G
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 9 e! y2 z+ {% S% [) g HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! : B- [2 `$ B- P# _! c
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! # V# ^# g: A: l8 t Cannot overwrite function OnStartOrLoad 8 t& X3 L9 s1 ?0 ?
Cannot overwrite function waitForEnd 那么问题来了---挖掘机技术哪家强 0 Y' m8 z# i+ g+ X build available 0 R7 h7 X& A$ O# q$ n! w utility build available ZGN_RESOURCECOLLECTOR RESOURCE , ]4 i2 u8 T; @$ a7 g& n* g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " z) S" l+ A& N/ o" }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 Y! i# W+ ^ {' ]1 Y# h/ h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & I7 A4 c( O4 Y* x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * d) r; x$ }8 N0 e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " S. R1 y% E$ ^8 y" m5 E7 u [- H, h3 p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * D$ r* H) z4 D& a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / s& n5 k2 F6 i' W8 M binding for hotkeyId:9 not found 1 S0 P$ B& [- d8 N" Z$ b
binding for hotkeyId:19 not found ( d) @/ ^7 h3 N2 s2 [ binding for hotkeyId:9 not found ; T9 F0 l1 `( i2 c9 P4 f4 s9 Z binding for hotkeyId:19 not found 5 x4 o! W7 l0 S% h9 x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , e0 h5 T' Q: _* Q j1 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 O( ^. Y; W! d. w& G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; v7 W/ ?2 u1 B1 Y) ]) W *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : Z! w$ r* t! V* J! Q
build available ) K7 U0 i q: h+ v8 \ frigate build available ZGN_SMALLFLOWSHIP FRIGATE ( J5 j7 v; U3 R! a( B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 G n7 h% {) P6 y ?
build available 3 T7 T% S- E8 x! Z( b8 t
generic build available # p$ |. Q8 y0 V7 Z) c: a6 i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 }, b0 d* O$ k' x/ ?3 e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( { Z W7 e% J( K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * _9 o& S9 Y* w$ V
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ t9 l6 M; l0 j% C" B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % u, J6 A3 u7 L; r; S; Y, l: Z3 @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 L0 V s# y1 ]' T, t' s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % B( ~5 t, C+ @* |" Q, Z I& \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 D: I1 H$ L' Z$ ^1 K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * A a4 @2 y( O2 j. M. h# e+ ?) E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + N+ w9 f( R5 k% P) j/ V0 G/ d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 }# @! O# z8 o4 I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # g! j+ H! I6 K {* s7 t' ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) }5 }0 B. \9 U/ u' p/ O' |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 x6 a) K# n2 S9 K+ V" u) N% h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 {1 v3 B2 P; j; R6 r' O( R* ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( w; M& _3 ~, _2 G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 r- K) b, _1 x1 e" N/ P Z8 c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 u# A# u# {: S' s9 E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' r' d1 a2 v3 V *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 / k9 w8 B( O6 Y. s* a5 e' V
build available 7 }$ K9 R" W( P; w generic build available % c0 ~$ ]& _! p8 B8 }9 ` build available 6 ^" [9 T& p% D* l& G generic build available 2 s+ U5 P7 |' W
build available * Y% _) i' X, [4 r! ^
generic build available $ |4 b- Z( Y6 L& X+ M8 t+ J3 n build available " w( R1 u$ p# ?( v+ h generic build available 4 b) l8 V+ q8 n
build available 8 o5 |2 x3 y$ O9 }
generic build available 9 { n/ V4 u' U* l' E
build available % M9 s- a) i5 {9 a( x# B9 [$ G
generic build available : O& \3 W9 t5 n! d/ c* m3 D
build available 3 c- f1 H: {' R2 w7 b7 j generic build available $ X4 R1 b+ ^; g# m9 h% `4 D1 `& ~
build available 5 b; n7 e4 u4 _, Y, j5 t0 B generic build available & ]+ M4 g" Z& @$ I% o9 l- e
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! % Y# l9 t+ r0 j' e8 N* ]: m5 n MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! ' s1 k; q. h4 G( l* G0 D y* _/ @6 R$ ?8 t$ {
1 X" d4 k2 N- f- a: P $ e- M9 a# m3 g9 G1 N